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Revision as of 00:38, 25 June 2021 editHenryCrun15 (talk | contribs)Extended confirmed users6,626 edits The Homestuck Epilogues and who wrote itTag: Visual edit: Switched← Previous edit Revision as of 01:14, 25 June 2021 edit undoHenryCrun15 (talk | contribs)Extended confirmed users6,626 edits Actual numbers on how many people contributed to (the original) Homestuck, as well as a succinct description of its popularity and style from Vice maagazineTag: Visual edit: SwitchedNext edit →
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=== ''Homestuck'' === === ''Homestuck'' ===
Hussie produced the multimedia webcomic '']'', which started in April 2009 and ended in 2016.<ref name=":1">{{Cite news|last=Rigney|first=Ryan|date=September 6, 2012|title=What the Heck Is Homestuck, And How'd It Get $750K on Kickstarter?|language=en-US|work=Wired|url=https://www.wired.com/2012/09/homestuck-kickstarter/|access-date=2021-06-24|issn=1059-1028}}</ref><ref>{{Cite news|last=Cavna|first=Michael|date=October 30, 2018|title=‘Homestuck’ creator explains how his webcomic became a phenomenon|language=en-US|work=Washington Post|url=https://www.washingtonpost.com/arts-entertainment/2018/10/29/homestuck-creator-explains-how-his-webcomic-became-phenomenon/|access-date=2021-06-24|issn=0190-8286}}</ref> It tells the story of a group of four kids who play a computer game called ''Sburb'' and inadvertently cause the end of the world. ''Homestuck'' included images, text, ], and videogames.<ref name=":1" /> ''Homestuck'', like Hussie's previous works, started with reader-submitted commands for the characters to follow, but Hussie moved away from this style because, he said, the fan input method had grown "too unwieldy and made it difficult... to tell a coherent story." While Hussie now controlled the main plot of the story and the characters' actions, he said that he still "visit fan ] and ]" to figure out small things to add into ''Homestuck''.<ref name="Faircloth">{{cite news|last1=Faircloth|first1=Kelly|date=October 3, 2012|title=Stuck on Homestuck: How Andrew Hussie Turned a Tumblr Craze Into a Teenage Empire|language=en|newspaper=The New York Observer|url=http://betabeat.com/2012/10/tumblr-andrew-hussie-homestuck-kickstarter-game-adventure-text-teens-young-adult/|archive-url=https://web.archive.org/web/20121005192003/http://betabeat.com/2012/10/tumblr-andrew-hussie-homestuck-kickstarter-game-adventure-text-teens-young-adult|archive-date=October 5, 2012|series=Betabeat}}</ref><ref>{{cite news|last1=Katz|first1=Mara|date=October 19, 2019|title=When MS Paint ruled the fandom world: An innovative webcomic, 10 years later|language=en-US|work=Ars Technica|publisher=Condé Nast|url=https://arstechnica.com/gaming/2019/10/fans-as-co-consiprators-how-community-built-reshaped-a-10-year-old-webcomic/|access-date=February 18, 2021}}</ref> Fans still contributed to the final work in a number of ways, including producing all of the music; by 2011 there were eight albums of ].<ref name=":0" /> By the end of its run, the entire work contained over 800,000 words across at least 8,000 pages.<ref name="WaPo-Cavna">{{cite news|last1=Cavna|first1=Michael|author-link1=Michael Cavna|date=October 29, 2018|title='Homestuck' creator explains how his webcomic became a phenomenon|language=en-US|work=The Washington Post|url=https://www.washingtonpost.com/arts-entertainment/2018/10/29/homestuck-creator-explains-how-his-webcomic-became-phenomenon/|url-access=limited|id={{pq|2126760776|url-access=registration}}}}</ref><ref>{{cite news|last1=Trolinger|first1=Madeleine|date=September 27, 2019|title=What is 'Homestuck?'|language=en|work=University Wire|agency=The Bradley Scout|location=Peoria, IL|url=https://search.proquest.com/docview/2297723591|url-access=registration|access-date=February 13, 2021|id={{ProQuest|2297723591}}}}</ref> Hussie produced the multimedia webcomic '']'', which started in April 2009 and ended in 2016.<ref name=":1">{{Cite news|last=Rigney|first=Ryan|date=September 6, 2012|title=What the Heck Is Homestuck, And How'd It Get $750K on Kickstarter?|language=en-US|work=Wired|url=https://www.wired.com/2012/09/homestuck-kickstarter/|access-date=2021-06-24|issn=1059-1028}}</ref><ref>{{Cite news|last=Cavna|first=Michael|date=October 30, 2018|title=‘Homestuck’ creator explains how his webcomic became a phenomenon|language=en-US|work=Washington Post|url=https://www.washingtonpost.com/arts-entertainment/2018/10/29/homestuck-creator-explains-how-his-webcomic-became-phenomenon/|access-date=2021-06-24|issn=0190-8286}}</ref> It tells the story of a group of four kids who play a computer game called ''Sburb'' and inadvertently cause the end of the world. ''Homestuck'' included images, text, ], and interactive elements.<ref name=":1" /><ref name=":2" /> ''Homestuck'', like Hussie's previous works, started with reader-submitted commands for the characters to follow, but Hussie moved away from this style because, he said, the fan input method had grown "too unwieldy and made it difficult... to tell a coherent story." While Hussie now controlled the main plot of the story and the characters' actions, he said that he still "visit fan ] and ]" to figure out small things to add into ''Homestuck''.<ref name="Faircloth">{{cite news|last1=Faircloth|first1=Kelly|date=October 3, 2012|title=Stuck on Homestuck: How Andrew Hussie Turned a Tumblr Craze Into a Teenage Empire|language=en|newspaper=The New York Observer|url=http://betabeat.com/2012/10/tumblr-andrew-hussie-homestuck-kickstarter-game-adventure-text-teens-young-adult/|archive-url=https://web.archive.org/web/20121005192003/http://betabeat.com/2012/10/tumblr-andrew-hussie-homestuck-kickstarter-game-adventure-text-teens-young-adult|archive-date=October 5, 2012|series=Betabeat}}</ref><ref>{{cite news|last1=Katz|first1=Mara|date=October 19, 2019|title=When MS Paint ruled the fandom world: An innovative webcomic, 10 years later|language=en-US|work=Ars Technica|publisher=Condé Nast|url=https://arstechnica.com/gaming/2019/10/fans-as-co-consiprators-how-community-built-reshaped-a-10-year-old-webcomic/|access-date=February 18, 2021}}</ref>


By the end of its run, the entire work contained over 800,000 words across at least 8,000 pages.<ref name="WaPo-Cavna">{{cite news|last1=Cavna|first1=Michael|author-link1=Michael Cavna|date=October 29, 2018|title='Homestuck' creator explains how his webcomic became a phenomenon|language=en-US|work=The Washington Post|url=https://www.washingtonpost.com/arts-entertainment/2018/10/29/homestuck-creator-explains-how-his-webcomic-became-phenomenon/|url-access=limited|id={{pq|2126760776|url-access=registration}}}}</ref><ref>{{cite news|last1=Trolinger|first1=Madeleine|date=September 27, 2019|title=What is 'Homestuck?'|language=en|work=University Wire|agency=The Bradley Scout|location=Peoria, IL|url=https://search.proquest.com/docview/2297723591|url-access=registration|access-date=February 13, 2021|id={{ProQuest|2297723591}}}}</ref> Fans still contributed to the final work in a number of ways, including producing all of the music; over a hundred musicians and artists contributed to the final work,<ref name=":2" /> and by 2011 there were eight albums of ].<ref name=":0" />
''Homestuck'' was on the reading list of Nick Mathewson, creator of ], and one of '']'' magazine's top 100 global thinkers of 2012.<ref>{{cite journal|date=December 2012|title=100 Top Global Thinkers of 2012|journal=]|volume=197|issue=197|pages=29–53, 57–62, 64, 66–78, 80–84, 86–88, 90–96, 98–100, 102–111|issn=0015-7228|jstor=41726927}}</ref> ''Homestuck'' was also cited as evidence that the "recent rejuvenation of ] has legs".<ref>{{citation|last=Martens|first=Todd|title=Adventure's back in the game plan; 'The Cave' by Ron Gilbert shows there's more thought going into gaming beyond blasts of action.|date=January 22, 2013|url=http://herocomplex.latimes.com/games/ron-gilberts-the-cave-puts-adventure-back-in-play|newspaper=]|page=D.1}}</ref> ''Homestuck'' has been compared to '']'' because of the complex and densely worded storytelling the series often utilizes.<ref>{{citation|author=Lauren Orsini|title=The most popular, epic webcomic you've never heard of|date=October 1, 2012|url=http://geekout.blogs.cnn.com/2012/10/01/the-most-popular-epic-webcomic-youve-never-heard-of/|work=Geek Out blog|publisher=CNN}}</ref><ref>{{citation|author=Lauren Rae Orsini|title=Is Homestuck the Ulysses of the Internet?|date=September 6, 2012|url=http://www.dailydot.com/culture/homestuck-ulysses-james-joyce-internet/|publisher=The Daily Dot}}</ref>

'']'' noted that ''Homestuck'' "wildly popular during its seven-year run", saying that it "became infamous for its sprawling, overly complicated, semi-improvised, deeply self-referential plot, driven partly by reader input and speculation, as well as the incredible and sometimes terrifying vigor of its fandom."<ref name=":2" /> ]'s ''Ideas Channel'' compared ''Homestuck'' to '']'' because of the complex and densely worded storytelling the series often utilizes.<ref>{{citation|author=Lauren Orsini|title=The most popular, epic webcomic you've never heard of|date=October 1, 2012|url=http://geekout.blogs.cnn.com/2012/10/01/the-most-popular-epic-webcomic-youve-never-heard-of/|work=Geek Out blog|publisher=CNN}}</ref><ref>{{citation|author=Lauren Rae Orsini|title=Is Homestuck the Ulysses of the Internet?|date=September 6, 2012|url=http://www.dailydot.com/culture/homestuck-ulysses-james-joyce-internet/|publisher=The Daily Dot}}</ref>


=== Sequels and spinoffs of ''Homestuck'' === === Sequels and spinoffs of ''Homestuck'' ===
''The Homestuck Epilogues'' was a text-only work released in April 2019. It consisted of 190,000 words in a nonlinear novel that was co-written by Hussie and four other creators; Cephied_Variable, ctset, Lalo Hunt, and Aysha U. Farah.<ref>{{Cite web|last=Lutz|first=Michael|date=May 16, 2019|title=How 'Homestuck' Defined What It Means to Be a Fan Online|url=https://www.vice.com/en/article/zmp3ze/how-homestuck-defined-what-it-means-to-be-a-fan-online|url-status=live|access-date=2021-06-24|website=www.vice.com|language=en}}</ref><ref>{{Cite web|last=Lee|first=Julia|date=2019-04-22|title=Homestuck updated with two epilogues three years after series ends|url=https://www.polygon.com/comics/2019/4/22/18511121/homestuck-epilogue-upd8-update|access-date=2021-06-24|website=Polygon|language=en}}</ref> ''The Homestuck Epilogues'' was a text-only work released in April 2019. It consisted of 190,000 words in a nonlinear novel that was co-written by Hussie and four other creators; Cephied_Variable, ctset, Lalo Hunt, and Aysha U. Farah.<ref name=":2">{{Cite web|last=Lutz|first=Michael|date=May 16, 2019|title=How 'Homestuck' Defined What It Means to Be a Fan Online|url=https://www.vice.com/en/article/zmp3ze/how-homestuck-defined-what-it-means-to-be-a-fan-online|url-status=live|access-date=2021-06-24|website=www.vice.com|language=en}}</ref><ref>{{Cite web|last=Lee|first=Julia|date=2019-04-22|title=Homestuck updated with two epilogues three years after series ends|url=https://www.polygon.com/comics/2019/4/22/18511121/homestuck-epilogue-upd8-update|access-date=2021-06-24|website=Polygon|language=en}}</ref>


A sequel to ''Homestuck'', titled ''Homestuck^2: Beyond Canon'', began in late 2019. While the story was outlined by Hussie, it was to be written by a team of writers.<ref>{{cite web |url=https://www.polygon.com/comics/2019/10/25/20932301/homestuck-sequel-continuation-2-beyond-canon-andrew-hussie-october-25 |title=Homestuck returns with Homestuck^2, a canon continuation of the infamous webcomic |last=Lee |first=Julia |date=2019-10-25 |website=Polygon |language=en |access-date=2020-02-18}}</ref> According to its website, it was updated regularly for about a year "until it was paused indefinitely".<ref>{{Cite web|title=Homestuck^2: Beyond Canon|url=https://homestuck2.com/about|access-date=2021-06-24|website=homestuck2.com}}</ref> A sequel to ''Homestuck'', titled ''Homestuck^2: Beyond Canon'', began in late 2019. While the story was outlined by Hussie, it was to be written by a team of writers.<ref>{{cite web |url=https://www.polygon.com/comics/2019/10/25/20932301/homestuck-sequel-continuation-2-beyond-canon-andrew-hussie-october-25 |title=Homestuck returns with Homestuck^2, a canon continuation of the infamous webcomic |last=Lee |first=Julia |date=2019-10-25 |website=Polygon |language=en |access-date=2020-02-18}}</ref><ref>{{Cite web|last=Lee|first=Julia|date=2019-04-22|title=Homestuck updated with two epilogues three years after series ends|url=https://www.polygon.com/comics/2019/4/22/18511121/homestuck-epilogue-upd8-update|access-date=2021-06-25|website=Polygon|language=en}}</ref> According to its website, it was updated regularly for about a year "until it was paused indefinitely".<ref>{{Cite web|title=Homestuck^2: Beyond Canon|url=https://homestuck2.com/about|access-date=2021-06-24|website=homestuck2.com}}</ref>


An episodic videogame based on ''Homestuck'', called '']'', was first announced in 2012 and raised $US2.4 million through a ].<ref>{{Cite web|last=Curtis|first=Tom|date=October 4, 2012|title=Homestuck becomes the third highest funded game on Kickstarter|url=https://www.gamasutra.com/view/news/178865/Homestuck_becomes_the_third_highest_funded_game_on_Kickstarter.php#.UG4JX01fBwk|url-status=live|access-date=2021-06-24|website=www.gamasutra.com|language=en}}</ref> The first episode of ''Hiveswap'' was released in 2017{{Citation needed|date=June 2021}} and its second episode was released in 2020.<ref>{{Cite web|title=HIVESWAP: ACT 2 debuts on Steam with a discount|url=https://linuxgamenews.com/post/635975605627863040/hiveswap-act-2-debuts-on-steam-with-a-discount|url-status=live|access-date=2021-06-24|website=linuxgamenews.com}}</ref> An episodic videogame based on ''Homestuck'', called '']'', was first announced in 2012 and raised $US2.4 million through a ].<ref>{{Cite web|last=Curtis|first=Tom|date=October 4, 2012|title=Homestuck becomes the third highest funded game on Kickstarter|url=https://www.gamasutra.com/view/news/178865/Homestuck_becomes_the_third_highest_funded_game_on_Kickstarter.php#.UG4JX01fBwk|url-status=live|access-date=2021-06-24|website=www.gamasutra.com|language=en}}</ref> The first episode of ''Hiveswap'' was released in 2017{{Citation needed|date=June 2021}} and its second episode was released in 2020.<ref>{{Cite web|title=HIVESWAP: ACT 2 debuts on Steam with a discount|url=https://linuxgamenews.com/post/635975605627863040/hiveswap-act-2-debuts-on-steam-with-a-discount|url-status=live|access-date=2021-06-24|website=linuxgamenews.com}}</ref>
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=== Other works === === Other works ===
Hussie produced a visual novel called Psycholonials. Its final episode was released in April 2021. Hussie produced a visual novel called Psycholonials. It was first announced in December 2020,<ref>{{Cite web|last=Lee|first=Julia|date=2020-12-21|title=Andrew Hussie is working on a game that isn’t Homestuck-related|url=https://www.polygon.com/2020/12/21/22193238/andrew-hussie-visual-novel-homestuck-trailer|access-date=2021-06-25|website=Polygon|language=en}}</ref> and its final episode was released in April 2021.


== Personal life == == Personal life ==
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;Webcomics by Andrew Hussie ;Webcomics by Andrew Hussie


*Team Special Olympics *''Team Special Olympics''
*''Jailbreak'' *''Jailbreak''
*''Bard Quest'' (June 12, 2007 to July 6, 2007<ref>{{citation|url=http://www.mspaintadventures.com/?viewlog=2|title=Bard Quest Adventure Log|author=Andrew Hussie|access-date=July 31, 2013}}</ref>) *''Bard Quest'' (June 12, 2007 to July 6, 2007<ref>{{citation|url=http://www.mspaintadventures.com/?viewlog=2|title=Bard Quest Adventure Log|author=Andrew Hussie|access-date=July 31, 2013}}</ref>)
*'']'' (March 10, 2008 to April 7, 2009<ref>{{citation|url=http://www.mspaintadventures.com/?viewlog=4|title=Problem Sleuth Adventure Log|author=Andrew Hussie|access-date=July 31, 2013}}</ref>) *'']'' (March 10, 2008 to April 7, 2009<ref>{{citation|url=http://www.mspaintadventures.com/?viewlog=4|title=Problem Sleuth Adventure Log|author=Andrew Hussie|access-date=July 31, 2013}}</ref>)
*'']'' (April 13, 2009 to April 13, 2016<ref>{{citation|url=http://www.mspaintadventures.com/|title=MS Paint Adventures|author=Andrew Hussie|access-date=April 13, 2016}}</ref>) *'']'' (April 13, 2009 to April 13, 2016<ref>{{citation|url=http://www.mspaintadventures.com/|title=MS Paint Adventures|author=Andrew Hussie|access-date=April 13, 2016}}</ref>)
*Homestuck Epilogues (April 13, 2019 to April 20, 2019)
*Homestuck^2: Beyond Canon (September 25, 2019 to present, but "paused indefinitely")
*'']'' *'']''
*''The Homestuck Epilogues'' (April 13, 2019 to April 20, 2019)
*''Homestuck^2: Beyond Canon'' (September 25, 2019 to present, but "paused indefinitely")


;Published books ;Published books

Revision as of 01:14, 25 June 2021

American author and webcomic artist
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Andrew Hussie
Born (1979-08-25) August 25, 1979 (age 45)
NationalityAmerican
Occupation(s)Author and artist
Known forMS Paint Adventures
Websitehomestuck.com

Andrew Hussie (born August 25, 1979) is an American author and artist. He is best known as the creator of Homestuck, a multimedia webcomic presented in the style of a text-based graphical adventure game, as well as other works in a similar style that were hosted on his website MS Paint Adventures.

Career

Andrew Hussie in 2010

Early works

Andrew Hussie began posting Jailbreak in 2006. This was posted on a discussion forum and took the appearance of a text-based graphical adventure game. Hussie would post simple drawings with text, and other forum users suggesting commands for the game that Hussie would quickly respond to with a rapidly drawn image. In 2007, Hussie created the website MS Paint Adventures to host his comics; its first three works were Jailbreak, Bard Quest, and Problem Sleuth. Problem Sleuth would run for over 1,600 pages produced over one year, and during this time Hussie was creating up to 10 pages a day.

Homestuck

Hussie produced the multimedia webcomic Homestuck, which started in April 2009 and ended in 2016. It tells the story of a group of four kids who play a computer game called Sburb and inadvertently cause the end of the world. Homestuck included images, text, Flash animations, and interactive elements. Homestuck, like Hussie's previous works, started with reader-submitted commands for the characters to follow, but Hussie moved away from this style because, he said, the fan input method had grown "too unwieldy and made it difficult... to tell a coherent story." While Hussie now controlled the main plot of the story and the characters' actions, he said that he still "visit fan blogs and forums" to figure out small things to add into Homestuck.

By the end of its run, the entire work contained over 800,000 words across at least 8,000 pages. Fans still contributed to the final work in a number of ways, including producing all of the music; over a hundred musicians and artists contributed to the final work, and by 2011 there were eight albums of Homestuck music.

Vice noted that Homestuck "wildly popular during its seven-year run", saying that it "became infamous for its sprawling, overly complicated, semi-improvised, deeply self-referential plot, driven partly by reader input and speculation, as well as the incredible and sometimes terrifying vigor of its fandom." PBS's Ideas Channel compared Homestuck to Ulysses because of the complex and densely worded storytelling the series often utilizes.

Sequels and spinoffs of Homestuck

The Homestuck Epilogues was a text-only work released in April 2019. It consisted of 190,000 words in a nonlinear novel that was co-written by Hussie and four other creators; Cephied_Variable, ctset, Lalo Hunt, and Aysha U. Farah.

A sequel to Homestuck, titled Homestuck^2: Beyond Canon, began in late 2019. While the story was outlined by Hussie, it was to be written by a team of writers. According to its website, it was updated regularly for about a year "until it was paused indefinitely".

An episodic videogame based on Homestuck, called Hiveswap, was first announced in 2012 and raised $US2.4 million through a Kickstarter. The first episode of Hiveswap was released in 2017 and its second episode was released in 2020.

Hussie has been a managing member of the company What Pumpkin, LLC. According to the What Pumpkin's website, Hussie officially left What Pumpkin in early 2020 to work on projects unrelated to Homestuck. According to the notice, Hussie still retains ownership of the Homestuck intellectual property, but has discontinued all creative involvement in any future Homestuck projects.

Other works

Hussie produced a visual novel called Psycholonials. It was first announced in December 2020, and its final episode was released in April 2021.

Personal life

Hussie graduated from Temple University with a degree in computer science. He once lived in Guam and had said that he has "moved well over fifty times". As of 2010 he was living in western Massachusetts.

Works

Videos
  • Andrew Hussie, with Jan Van dem Hemel, created many parody videos of Star Trek: The Next Generation from 2006 to 2009 or 2010.
  • Andrew worked with his brother to make a video series about an eccentric Bigfoot researcher, called Barty's Brew-Ha-Ha (2006 to 2011)
Webcomics by Andrew Hussie
  • Team Special Olympics
  • Jailbreak
  • Bard Quest (June 12, 2007 to July 6, 2007)
  • Problem Sleuth (March 10, 2008 to April 7, 2009)
  • Homestuck (April 13, 2009 to April 13, 2016)
  • Sweet Bro and Hella Jeff
  • The Homestuck Epilogues (April 13, 2019 to April 20, 2019)
  • Homestuck^2: Beyond Canon (September 25, 2019 to present, but "paused indefinitely")
Published books
Video game projects
  • Hiveswap
  • Namco High (2013)
  • Hiveswap Friendsim (2018)
  • Pesterquest (2019)
  • Psycholonials (2021)

References

  1. Hussie, Andrew (August 26, 2007). "Y-Day was my B-Day". Andrew's Blog. Archived from the original on September 2, 2007.
  2. Hussie, Andrew (21 February 2009). "Andrew's Blog: If you drew a comic called Super Frog at age 11".
  3. ^ Baio, Andy (2011-09-11). "Arcade Improv: Humans Pretending to Be Videogames". Kotaku. Retrieved 2021-06-24.{{cite web}}: CS1 maint: url-status (link)
  4. ^ Rigney, Ryan (September 6, 2012). "What the Heck Is Homestuck, And How'd It Get $750K on Kickstarter?". Wired. ISSN 1059-1028. Retrieved 2021-06-24.
  5. Cavna, Michael (October 30, 2018). "'Homestuck' creator explains how his webcomic became a phenomenon". Washington Post. ISSN 0190-8286. Retrieved 2021-06-24.
  6. ^ Lutz, Michael (May 16, 2019). "How 'Homestuck' Defined What It Means to Be a Fan Online". www.vice.com. Retrieved 2021-06-24.{{cite web}}: CS1 maint: url-status (link)
  7. Faircloth, Kelly (October 3, 2012). "Stuck on Homestuck: How Andrew Hussie Turned a Tumblr Craze Into a Teenage Empire". The New York Observer. Betabeat. Archived from the original on October 5, 2012.
  8. Katz, Mara (October 19, 2019). "When MS Paint ruled the fandom world: An innovative webcomic, 10 years later". Ars Technica. Condé Nast. Retrieved February 18, 2021.
  9. Cavna, Michael (October 29, 2018). "'Homestuck' creator explains how his webcomic became a phenomenon". The Washington Post. ProQuest 2126760776.
  10. Trolinger, Madeleine (September 27, 2019). "What is 'Homestuck?'". University Wire. Peoria, IL. The Bradley Scout. ProQuest 2297723591. Retrieved February 13, 2021.
  11. Lauren Orsini (October 1, 2012), "The most popular, epic webcomic you've never heard of", Geek Out blog, CNN
  12. Lauren Rae Orsini (September 6, 2012), Is Homestuck the Ulysses of the Internet?, The Daily Dot
  13. Lee, Julia (2019-04-22). "Homestuck updated with two epilogues three years after series ends". Polygon. Retrieved 2021-06-24.
  14. Lee, Julia (2019-10-25). "Homestuck returns with Homestuck^2, a canon continuation of the infamous webcomic". Polygon. Retrieved 2020-02-18.
  15. Lee, Julia (2019-04-22). "Homestuck updated with two epilogues three years after series ends". Polygon. Retrieved 2021-06-25.
  16. "Homestuck^2: Beyond Canon". homestuck2.com. Retrieved 2021-06-24.
  17. Curtis, Tom (October 4, 2012). "Homestuck becomes the third highest funded game on Kickstarter". www.gamasutra.com. Retrieved 2021-06-24.{{cite web}}: CS1 maint: url-status (link)
  18. "HIVESWAP: ACT 2 debuts on Steam with a discount". linuxgamenews.com. Retrieved 2021-06-24.{{cite web}}: CS1 maint: url-status (link)
  19. Florida Department of State Division of Corporations, document #L09000051040, dated May 27, 2009
  20. "HIVESWAP by What Pumpkin Games". HIVESWAP by What Pumpkin Games. Archived from the original on 2021-04-24. Retrieved 2021-06-20.
  21. Lee, Julia (2020-12-21). "Andrew Hussie is working on a game that isn't Homestuck-related". Polygon. Retrieved 2021-06-25.
  22. "MSPA Formspring Archives". Archived from the original on 2016-08-05. Retrieved June 13, 2016.
  23. "MSPA Formspring Archives". Archived from the original on 2016-08-05. Retrieved June 13, 2016.
  24. Faircloth, Kelly (October 3, 2012). "Stuck on Homestuck: How Andrew Hussie Turned a Tumblr Craze Into a Teenage Empire". The New York Observer. Archived from the original on October 5, 2012.
  25. Hussie, Andrew (2019). Homestuck. Book 5. Part 2. Act 5. Act 2. Part 1. San Francisco, CA. p. 404. ISBN 978-1-4215-9943-4. OCLC 1121658980.{{cite book}}: CS1 maint: location missing publisher (link)
  26. Andrew Hussie (30 September 2010). "Moving announcement" (Tweet). Archived from the original on 4 March 2016. Retrieved 2014-10-25 – via Twitter.
  27. "Barty's Brew-ha-ha", YouTube
  28. Andrew Hussie, Bard Quest Adventure Log, retrieved July 31, 2013
  29. Andrew Hussie, Problem Sleuth Adventure Log, retrieved July 31, 2013
  30. Andrew Hussie, MS Paint Adventures, retrieved April 13, 2016
  31. Kickstarter, Homestuck Adventure Game, retrieved August 30, 2013
  32. Andrew Hussie, Homestuck Adventure Game Update, retrieved November 1, 2014
  33. ShiftyLook, Introducing Namco High, archived from the original on August 28, 2013, retrieved August 30, 2013
MS Paint Adventures

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