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'''Skulltag''' is a ] source port for the ] '']'' that runs on a modified ].EXE. It is basically its own game, although a WAD (data) file from a purchased version of ''Doom'' or '']'' is required to run it, unless the Skulltag "]" Edition is used. The basis of Skulltag is like that of '']'' and '']'': Deathmatch and Teamplay games, such as ], and Team DM, as well as other modes such as instagib, Cooperation, and last-man-standing. It also introduces a new game mode, Skulltag, the Game runs and plays like a standard CTF game, only that the flags are replaced by skulls and the capture points are pillars. |
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One of the most notable features is Bot support. Up to sixteen computer controlled opponents (or allies) can be spawned in the various deathmatch modes. However they do not attack monsters in the cooperative gametype. |
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{{R to list entry}} |
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}} |
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Weapons added to Skulltag (along with the standard ''Doom'' weapons) are: |
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* ] — Based on the ''Quake III Arena'' weapon. |
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* ] — Somewhat like the Grenade Launcher in the '']'' series. |
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* ] — Generic "Spray and Pray" weapon, requires time for barrels to speed up/slow down. |
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* ] — Almost identical to the Railgun found in the ''Quake'' series. |
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Monsters added to Skulltag: |
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* Blood Demon — a twice as tough version of the demon. |
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* Dark Imp — a twice as tough imp with a faster fireball. |
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* Super Shotgun Guy — wields the super shotgun. |
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* Cacolantern — a twice as tough ] with a faster fireball. |
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* Abaddon — a three times as tough and faster cacodemon that fires a volley of three powerful fireballs. |
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* Hectebus — a twice as powerful mancubus with a near-continuous spread attack. |
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* Belphegor — A variant of the ] and ], three times the health of a Hell Knight and twice the fire rate. |
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==External links== |
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* http://www.skulltag.com/ |
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* http://www.doomworld.com/skulltag/ |
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{{Doom-stub}} |
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