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{{Infobox Software | |||
| name = StarEdit | |||
| logo = ] | |||
| screenshot = ] | |||
| caption = | |||
| author = | |||
| developer = ] | |||
| latest release version = 1.0.8 | |||
| latest release date = ] | |||
| latest preview version = | |||
| latest preview date = | |||
| operating system = ], ] | |||
| platform = | |||
| genre = ] | |||
| license = | |||
| website = http://www.battle.net/scc/ | |||
}} | |||
'''StarEdit''' is ]'s offcial ] for '']'' and '']''. The editor's trigger system allows users to change maps radically and create custom map scenarios. The ''StarCraft'' community has constructed new editors and functionalities that grant users even more power to modify the game. The company Microstar sold a CD with new levels created with the StarEdit feature, but was forced to stop when Blizzard won their court case against its distribution.<ref>{{cite web | author =IGN Staff | title = Blizzard Wins in Starcraft Case| work =IGN PC |publisher = ] |date = ]| url = http://pc.ign.com/articles/065/065655p1.html| accessdate = 2006-08-19}}</ref> | |||
{{R to section}} | |||
Scenarios are generally either melee or Use Map Settings (UMS) games. Melee games start all players at a random location with only their main base building (command center, hatchery, or nexus) and four mining units. This is the most popular type of game, used in tournaments and ladder games. Most casual melee games are played on "money" maps, maps with extremely large amounts of immediately available resources. Initial mineral and gas deposits are often set to cap of 50,000 or more units to eliminate the need for expansion sites. "Money maps" have been criticized for failing to challenge players to develop key skills such as order-building and expansion-taking, favoring weaker players. Defenders of money maps claim that the game still requires strategy and skill. | |||
Use Map Settings games are less structured and often incorporate liberal use of specialized triggers and setups to change gameplay. Scenarios based on 'genres' have surfaced, including Defense maps, '']'', RPG's, and Maddness.<ref>{{cite web | author = | title = The History of Diplomacy| work = The World of Diplomacy |date = ]| url = http://www.mirrora.com/~diplo/history.html| accessdate = 2006-08-20}}</ref> Single-player "campaigns," long scenarios played out over several maps that have been edited together with StarEdit, have gained prominence. Following the lead of the , many campaigns include ] that add new "heroes." Mapmakers create new art files, creating completely new units and characters, which StarEdit can't do. Popular campaigns include Campaign Creations' The Fenix, Legacy of the Confederation, Life of a Marine, and StarCraft.org's official campaigns, and . | |||
More powerful, third-party editors, including the ''StarCraft X-tra Editor,'' ''StarForge,'' and ''SCMDraft,'' allow users to "stack" multiple mineral fields and buildings on top of each other, change player colors, use hidden AI scripts, protect maps from common theft, run size-less sounds directly from the ''StarCraft'' disc, change the color of text, and compress their map. In more advanced areas, users can place raw ], sprite-units and disabled units. Some custom maps and campaigns, including '']'' and ''StarCraft: Retribution'', were released commercially via third parties. These add-ons were criticized for poor mission designs and did not sell well.<ref>{{cite web | author =Greg Kasavin | title = Insurrection: Campaigns for Starcraft| work =Gamespot |date = ]| url =http://www.gamespot.com/pc/strategy/insurrectioncampaignsfs/review.html| accessdate = 2006-08-20}}</ref> | |||
==Trivia== | |||
* StarEdit was not ] along with ''StarCraft'' and ''Brood War''. It may be run in ], but is not compatible with ]s. | |||
==References== | |||
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Latest revision as of 09:09, 29 April 2018
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