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{{citations needed|date=January 2021}} | ||
{{Infobox video game | |||
{{Plot|date=July 2007}} | |||
{{Infobox VG | |||
|title = Final Fight: Streetwise | |title = Final Fight: Streetwise | ||
|image = |
|image = Final Fight Streetwise.jpg | ||
| |
|caption = North American PlayStation 2 cover art | ||
|developer = ] (PS2) |
|developer = ] (PS2)<br/>] (Xbox) | ||
|publisher = ] | |publisher = ] | ||
|director = Yoshiaki Hatano | |||
|designer = | |||
|producer = Tom Sekine | |||
|engine = | |||
|designer = Dave Ralston<br/>Joe Spataro<br/>Michael Alexander<br/>Cecil Carthen Jr.<br/>Eric Luther | |||
|released = {{flagicon|United States}} ], ]<br />{{flagicon|Europe}} ], ] | |||
|programmer = Tetsuya Sakashita<br/>Narayanan Vaidyanathan<br/>Keith Weatherly<br/>Joey Chang | |||
|genre = ], ], ] | |||
|artist = John Hayes | |||
|modes = ], ] | |||
|writer = Dave Ralston<br/>Gerardo Enzo Sprigg<br/>Trent Kaniuga | |||
|ratings = ]: Mature (M) | |||
|composer = Brad Fotsch | |||
|platforms = ], ] | |||
|released = {{vgrelease|NA|February 28, 2006|AU|April 5, 2006<ref>{{cite web |url=http://palgn.com.au/article.php?id=4138&sid=62040e0b95fdeb13a21b132b74f4d9d5 |title=Updated Australian Release Lists, 27/03/2006 |last=Jastrzab |first=Jeremy |date=March 27, 2006 |website=PALGN |publisher=PAL Gaming Network |archive-url=https://web.archive.org/web/20060709035430/http://palgn.com.au/article.php?id=4138&sid=62040e0b95fdeb13a21b132b74f4d9d5 |archive-date=July 9, 2006 |url-status=dead |access-date=June 28, 2022}}</ref>|EU|April 7, 2006}} | |||
|media = 1 ] | |||
|genre = ], ] | |||
|requirements = | |||
|modes = ], ] | |||
|input = | |||
|platforms = ], ] | |||
|series='']'' | |||
}} | }} | ||
'''''Final Fight: Streetwise''''' is a |
'''''Final Fight: Streetwise''''' is a ] 3D ] produced by ], released in North America and the ] for the ] and ]. It was developed by the American team of Capcom Production Studio 8 (the developers of '']'' and the '']'' series). It is the sixth and final game of the '']'' series as well as the only ''Final Fight'' video game to not be released in Japan. | ||
The game returned the series to its beat-'em-up roots, casting players as Kyle Travers, brother of ] from the first game. Series regulars ] and ] also make appearances in the game's story mode, which has Kyle battling a maniacal priest named Father Bella and the illegal drug "glow". | |||
Capcom of Japan closed Capcom Production Studio 8 soon after the release of ''Streetwise.'' Contrary to public belief, the game's poor sales did not cause the studio's closing, it was already planned before the game's release. Developer Secret Level ported the game to the Xbox. | |||
This is the first ''Final Fight'' game to be rated M. It contains strong language, sexual themes, intense violence, blood, use of drugs and alcohol. A was included with preorders of the game that included concept art (see bottom of page). | |||
==Gameplay== | ==Gameplay== | ||
''Final Fight: Streetwise'' is a ] ]. The story mode, which is |
''Final Fight: Streetwise'' is a ] ] game. The story mode, which is exclusively single player, has ten ]s, including cockroach stomping, arm-wrestling, slide puzzles, shooting contests and the classic car bash. Players earn money through pit fights and side missions, upgrading Kyle's moveset by training in various gyms in Metro City while progressing through the game. An 'instinct' system allows you to counter opponents' attacks, as well as make your attacks more powerful.{{citation needed|date=December 2016}} | ||
The arcade mode is a no-frills 3D brawler for 1 or 2 players. It does not have upgradable movesets, counters or instinct abilities. |
The arcade mode is a no-frills 3D brawler for 1 or 2 players. It does not have upgradable movesets, counters or instinct abilities. Kyle, Cody, ] and ] are all ] in arcade mode. However, the game is over when the life bar is empty. | ||
The game's save system can only be used once the player decides to quit the game. Progress will resume at the last checkpoint rather than the character's last position. | |||
==Story== | |||
==Plot== | |||
Kyle and Cody Travers are partners in the sport of underground fighting. One day, Cody is kidnapped, and Kyle must search the city for him. | |||
''Streetwise'' is set several years after '']'', and focuses on ] (voiced by Trent Kaniuga),<ref name="ffscredits">{{cite video game | developer=Capcom Production Studio 8; Secret Level | title=Final Fight: Streetwise | publisher=Capcom | scene=Ending credits, 0:53 in, Voice Actors | year=2006}}</ref><!-- url=https://www.youtube.com/watch?v=zl27fXByGxU --> ]'s younger brother. In ''Streetwise'', Kyle roams the streets of his hometown, doing detective work, on the search for his captured brother. Kyle will run into familiar faces, as well as new ones. | |||
===Story=== | |||
Kyle finds out that Cody was using an illegal steroid called “glow”, to help with his arthritis. Kyle discovers that glow is being made by a psychotic priest named Father Bella, who hopes to use the drug to bring about the apocalypse. When Kyle finds Bella on the roof of his church, Cody is with him, mutated by a concentrated dose of glow. It is revealed that Bella is the brother of ], the antagonist of the original game, just before he and Kyle begin to fight. | |||
Kyle and Cody Travers are brothers who take part in the sport of underground fighting. As Cody Travers' younger brother, Kyle is the star of the underground Metro City fight club, spending nights fighting various other fighters in order to earn enough quick cash to make ends meet. After the end of a fight one evening, Kyle and Cody decide to meet at the local bar to celebrate with some beers and a round of pool; however, Cody has some unspoken business that delays his arrival for an hour. After Kyle arrives at the bar, he plays a game with his girlfriend and bar owner Vanessa Sims (whose brother is a member of the police department), while waiting for Cody. Kyle later finds out that Cody is using a powerful strength-enhancing drug called "glow", which helps the arthritis in his knees. Kyle later discovers that glow is being made by a psychotic priest named Father Bella, who hopes to use the drug to bring about the apocalypse. When Kyle finds Bella on the roof of his church, Cody is with him, mutated by a concentrated dose of glow. It is later revealed that Bella is actually the younger brother of Belger, the antagonist of the original game, just before he and Kyle begin to fight. | |||
During the battle, Cody regains his senses, and throws himself and Bella off the roof. |
During the battle, Cody regains his senses, and throws himself and Bella off the roof landing in the courtyard. Bella regains consciousness from the fall and begins to reach for his handgun but is stopped by Kyle. Bella utters his last words "I am your savior," before Kyle fires a fatal shot directly to the former's head, replying "You're nothing." Afterward he finds Cody unconscious from the fall. | ||
Some time later, Kyle and Cody wake up in the hospital, where they meet with Vanessa whose brother was killed during the final battles; she holds onto her late brother's badge in his memory. Cody's arthritis is now gone and he seems eager to resume fighting. Kyle notices Dr. Chang, the creator of "glow", leaving the police station on the local news and mentions he has a feeling this might not be over quite yet. | |||
==Cast== | |||
===The protagonist=== | |||
] | |||
* '''Kyle Travers''' (voiced by Trent Kanuga) is the younger brother of ]. Kyle is a fighter in Metro City's underground pit fighting circuit, and makes ends meet from brawl to brawl. Cody serves as his cornerman, as he has given up fighting due to his arthritic knees. Cody sees that Kyle possesses vast potential as a fighter, enough to eventually be better than him. However, Kyle lacks focus, occasionally struggling against competition he could easily dominate. This behavior only stokes Cody's desire to fight again. After a pit fight, Cody says he will meet Kyle at the Barfly, a bar operated by Kyle's girlfriend Vanessa Sims. Cody arrives late, telling Kyle he may have found a way to get back in the ring. Before they can discuss it further, mobsters attack them both, kidnapping Cody and rendering Kyle unconscious. When he comes to, he combs the streets looking for his brother, running along more familiar Final Fight characters such as Guy, Andore and Haggar. | |||
Kyle was in the ]. His certificate of honorable discharge sits on the dresser of his apartment in ''Final Fight:Streetwise.'' He also wears his dogtags throughout the game. This also would explain how he managed to get a college diploma despite his financial standing. Kyle tends to be a huge fan of Mike Haggar, calling him "THE MAN" in his journal. Kyle doesn't care all that much for Metro City, replying when Guy states that they have to save the city that there "isn't much to save". His main reason for doing so solely lies in his brother. The acts of good will he does do for others is usually supported by the money earned at the end of the task. He also has a strong disliking for cops, even Sims. | |||
=== |
===Characters=== | ||
The game's protagonist is Kyle Travers, younger brother of ] from the original ''Final Fight''. He is a 27-year-old former Marine who has lived on the streets of Metro City, along with Cody, since childhood. Coming from a broken family, Kyle was brought up by his brother, who taught him how to survive life on the streets and earn respect. Haggar reveals that Kyle was a troublemaker and hoodlum prior to joining the military, calling him a "skinny legged punk". Later, as a skilled hand-to-hand fighter, Kyle uses his talent to support himself in the local pit fighting club. He goes in search of Cody after he is abducted from Kyle's girlfriend's bar. His girlfriend, Vanessa Sims, and her brother, Sergeant Sims, aid Kyle in his search by providing him with information as they get it. | |||
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Enemies include 2P, Andore (voiced by Gerardo Sprigg)<ref name="ffscredits"/> and ]. The game's antagonist is Father Bella. He has been distributing a new drug called GLOW throughout Metro City. It is later revealed that he is the younger brother of Belger, the antagonist of the original ''Final Fight''. | |||
* '''Vanessa Sims''' is the girlfriend of Kyle Travers and owner and bartender of the "Barfly" lounge in ''Final Fight: Streetwise''. When Kyle’s brother, Cody is taken captive by the Stiff in her bar, Vanessa does her best to provide information and ideas to Kyle to find Cody. She also has her brother on the MCPD in aiding Kyle in his search. During the GLOW induced riots on Metro City, Kyle and former Mad Gear member 2-ill saved her life. Kyle eventually saved Cody and the city, but the end result cost her bar in the riots and the life of her brother in the final battles. While Vanessa tends to Kyle and Cody in the hospital, she keeps her brother’s badge to remind her of him. | |||
==Development== | |||
* '''Sergeant Sims''' is a ] cop for the MCPD (Metro City Police Department) in ''Final Fight: Streetwise''. By the request of his sister, Vanessa, Sims assisted her boyfriend, Kyle into looking for his missing brother, Cody. He wanted Kyle not to get not to be involved due to the danger Cody was in. Sims also sought to arrest Cody for using Glow, a highly addictive drug that increases the physical attributes of the user. When Sims traced the source of the Glow to a church in Little Italy during the city riots, Sims along with Kyle and whatever officers he had left attempted to storm the church. Unfortunately Sims lost all his men after Father Belger, the mastermind behind the Glow, threw grenades at them while simultaneously a small army of Glowheads attacked them. Only Sims and Kyle were left as they went inside the church. Fr. Belger sent out his two of his four horsemen to take care of them. Kyle defeated the horseman, War but was only seconds too late to save Sims from ] by Famine. | |||
Before ''Streetwise'' entered development, Capcom Studio 8 worked on a separate game for the ], titled ''Final Fight: Seven Sons'', which had different characters, a different gameplay system, a simulated "railcam" and ] graphics, the latter two of which served to mimic the aesthetics of '']'' and its SNES sequels.<ref>{{cite web |url=https://www.unseen64.net/2009/01/07/final-fight-seven-sons-ps2-proto-cancelled/ |title=Final Fight: Seven Sons |author=monokoma |date=January 7, 2009 |website=Unseen 64 |access-date=October 25, 2013}}</ref> | |||
A promotional comic that contained concept art, illustrated by artist and lead voice actor Trent Kaniuga, was included with preorders of the game. | |||
* '''2-Ill''' is a former thug who used to be known as Two.P and served as a part of the original Mad Gear gang. Vanessa recommends Kyle find him for information despite Kyle's protests, and seems to know 2-Ill rather well, even knowing his former identity. 2-Ill would rather forget his days as a thug and instead make money legitimately. He helps Kyle out repeatedly in the story, though usually for a fee (something Kyle is far from happy about). He sticks his nose too deep into the business behind "GLOW", and as a result gets targeted by Stiff's men to take him out, but with Kyle's help manages to survive the event. He later returns the favor when the city becomes overrun by GLOWheads, and rushes to the Barfly to save Vanessa. He shoots some, mows down others in the process, but manages to total his car. The three of them fight their way to 2-Ill's hideout, and plan their next move. When Kyle decides to go after Fr. Belger, he asks 2-Ill to come along, but he refuses. Vanessa reams him out, calling him Two.P instead during this, and he retorts that those days are long over, and this isn't his fight. He does however help Kyle by informing him about a shortcut to the church via the sewers that he used back in his days with Mad Gear. Two.P/2-Ill is a tribute to the second player character in the game ]. He's lived in Metro City since Kyle was a kid, and knows Kyle from back then too. He's never seen without jacket and shades, though his jacket has changed since Final Fight (it now says "w00t" instead of the green dragon on the back). He uses a pistol mainly in the game, and tends to keep away from enemies, punching when they get close, and his unarmed fighting stance is much like his old stance in Final Fight. He has a 1-800 number he can be reached at, though even with all this his real name is never stated. | |||
As seen in the promotional comic, ] and ], both of whom were from the original '']'' as well as '']'', were initially planned to be in ''Streetwise''. It is unknown what their intended roles in the game were, or why they were cut from the final version. Additionally, ] and ] were supposed to have more screen-time, but several cutscenes featuring them were eventually removed.<ref name="Final Fight Online">{{cite web |url=http://finalfight.classicgaming.gamespy.com/SWtrivia.html |title=Final Fight Streetwise trivia |website=Final Fight Online |archive-url=https://web.archive.org/web/20080328033535/http://finalfight.classicgaming.gamespy.com/SWtrivia.html |archive-date=March 28, 2008 |url-status=dead}}</ref> | |||
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===Soundtrack=== | |||
* '''Vito Bracca''' is the ] of a gang in Little Italy during ''Final Fight: Streetwise''. Cody Travers would participate in pit-fights under his restaurant, until he found out that Cody was using the drug GLOW. He let Cody go as some start to blame him for the appearance of GLOW in the city. He consults, Father Bella for advice on what to do. Around this time Kyle comes looking for his brother, Cody and starts to interrogate Vito. His lack of respect towards Vito caused Vito to have his hitman, Blades to throw him out on the street. Kyle returns sometime later, with advice from Haggar, showing Vito respect. Kyle competed in pit-fights for Vito for free, in exchange for info on Cody. Kyle wins these fights and gets the info he seeks and he lets Kyle keep his winnings as well. After an attack on Japantown, Vito sees Father Bella asking for guidance about the Glow dilemma. Unaware of Bella’s true intentions, Vito begins to pray at his suggestion. While doing so, Vito is killed after Blades impales him in the back of the skull with an ] on Bella’s silent order. Vito sees himself as somewhat honorable, despite the fact that in his own words he's "far from an angel". He also has an affinity for ] which he eats frequently with clam sauce. He refuses to cheat someone out of their fair share, and wants nothing to do with the GLOW drug: if anything he is more interested in putting an end to it and getting it out of Little Italy before Blades kills him. | |||
As well as remixes of the original game's themes, the soundtrack was provided by ], ], ], ], ], ], ], ], ], ], ] and ]. | |||
* '''Dr. Chang''' is a scientist in ''Final Fight: Streetwise''. She is responsible for the creation o the drug, GlycoLauric Octanol (GLOW). Being forced to create the drug by Father Bella/Belger, Kyle finds her and tries to force her to help Cody, who became a Glowhead. Dr. Chang, at the time was injecting GLOW into the Stiff, an enemy Kyle faced and thought killed earlier. Chang runs off as a GLOW induced Stiff and Kyle battle. As Kyle once again defeats the Stiff, Chang treated Kyle’s injuries where they were met up with Guy and Haggar. She told him once the drug ran it’s course than Cody would be cured. When the city riots started, Dr. Chang told them she needed to help the people in trouble and left. She untimely ended up again forcefully working for Fr. Bella creating his "Four Horsemen of the Apocalypse" injecting them with massive amounts of Glow. Kyle would battle and defeat two of the horsemen, War and Famine before entering the church sanctuary where Dr. Chang griped how she could have done "better things" if Bella didn’t screw it up for her. She sees one positive of it all, that of the grotesque monstrosity, Pestilence. She’s very close to it calling it "Sweetie". When Kyle threatens her, she commands Pestilence to eat him and the beast attacks. Kyle defeats Pestilence but Dr. Chang had escaped sometime during the fight. While Kyle and Cody recuperated in the hospital from their ordeal, Kyle finds out on the news that Dr. Chang was taken in for questioning but was released. | |||
* '''Madame Celeste''' is a fortune teller in Kyle’s neighborhood in ''Final Fight: Streetwise''. Vanessa sends Kyle to her psychic parlor to get information on Cody’s whereabouts. She asks him to play a magic card matching game before she tells him the future. Once Kyle’s successful Madame Celeste tells Kyle some information and gives him Cody’s house key. It is insinuated that she and Cody had been intimate. Afterwards, she appears in various parts of the city with Kyle having the option to play the matching game again in which she’ll allude to what Kyle will have to deal with in the near future. | |||
* '''Paco''' is a tattoo artist in Kyle’s neighborhood in ''Final Fight: Streetwise''. He lives in the same building as Kyle and is trained as a boxer. If paid $100, he’ll help Kyle save 2-ill at the beginning of the game. He also helps Kyle by telling him about Lou "The Skin" designing the tattoo on the mysterious person in Cody’s picture. He also may or may not be the trainer in Tiger’s gym, since they look very similar. | |||
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* ''']''' is only a supporting character in the main game. He can be used in arcade mode, however. No longer the mayor of the city, he works instead at his place in Metro City's marina. He knows Kyle from when Kyle was a kid, though doesn't recognize him at first. He owns a gym also, and will teach Kyle a few moves. Kyle comments in his journal that he believes sometime in the future Haggar will again go out and try to clean up Metro City. | |||
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* ''']''' is only a supporting character in the main game. He can be used in arcade mode, however. Guy struggles to keep the Japanese district of Metro City clean, and in a stark contrast to his previous appearances is not above using extreme means to do so and to stop GLOW. He's apparently never met Kyle, though after proving that he is indeed Cody's brother, he'll train Kyle a bit. It is revealed in Streetwise that he and Cody haven't spoken in years. | |||
===Pit-Fighters=== | |||
The '''Pit-Fighters''' are various opponents that Kyle Travers competes against in pit fights for money. Some of the fights in the game are mandatory, though Kyle still wins money from them (except for one regular fight against Lou "The Skin"), though many of the fights are optional. Pit-Fights don't involve weapons and only the ones in Japantown involve health and instinct power-ups. Along with money, Kyle is given a rank based on how he used his offense and defense in the fight after a win. Kyle aside, the pit-fighters are: | |||
* '''Handsome Bob''' - The first character Kyle faces in the entire game. He is a pretty average fighter with an offense consisting mostly of punches. He is defeated first by The Locksmith and then by Kyle, and has a gang and/or fans that wanted to take out Kyle for his loss to him. The thugs fail to beat him as well. Handsome Bob can be located in Kyle’s Hood. Handsome Bob's name is most likely based on Gorgeous George from the film ] who was also a bare knuckle boxer, he also bears a striking resemblance to Goodnight Anderson of the same film. | |||
* '''Ghost''' - One of the pit-fighters that Vito makes Kyle fight initially for info on Cody. Ghost is a quick Muay Thai fighter who uses various kick attacks and one elbow strike, he has no punches. During a match Ghost will frequently dodge or block Kyle's attacks. Due to his appearance and ability to use kickboxing (although not the same style), Ghost is an obvious homage to the very basic ] of the ] series. Ghost can be located in Little Italy. | |||
* ''']''' - One of the pit-fighters that Vito makes Kyle fight initially for info on Cody. Andore is a former Mad Gear and Skull Cross gang member who seems to have gotten better (albeit slower) in his old age. His moves are absurdly powerful and unblockable, he can't be knocked down unless he's beaten. Andore can be located in Little Italy. | |||
* ''']''' - An optional pit-fighter best known for her appearances in various games in the ] series. Cammy uses many of her special moves that were seen in her early Street Fighter appearances, though her defense is atrocious. Cammy can be found in Japantown, although many are not totally sure why she’s there. | |||
* '''The Locksmith''' - An African-American, he is an optional pit-fighter who beat Handsome Bob before Kyle did. Like Bob, the Locksmith's attack set is basic but has more kick attacks than Bob. Notably one of the kick attacks he uses is the ''Somersault Kick'' (or alternately the ''Flash Kick'') used by ] of the ] series. The Locksmith can be located in Kyle’s Hood. | |||
* '''Lou "The Skin"''' - A tattoo artist in Japantown who has a number of tattoos and piercings on himself. Kyle says he may be the best tattoo artist in the country and that he re-inks the fine line between genius and insanity from time to time. The Skin is very different from the others in Guy's crew, he's loud, crass, excitable and his fighting style more reflects ] than Bushido. While Kyle was searching for his brother Cody, he finds a picture of Cody's with a mob's man with a tattoo. He asks the Skin about it in his parlor and unexpectedly clocks Kyle over the head with a cash register. The tattoo is revealed to belong to Guy, Cody's former ally, and a crime boss the Skin is affiliated with. After some misunderstandings Kyle does battle with Guy's Genin when he comes to. After they are defeated, Lou takes the fight to Kyle. With his acrobatic fighting style Lou fends off Kyle, but is eventually defeated. Afterwards Kyle explains to Guy that Cody is missing and Guy and his gang cooperate with Kyle for the rest of the game. After the initial fight, Lou is unlocked as a pit-fighter in Japantown. | |||
===Streetwise opponents=== | |||
* The basic '''Street Thugs''' who roam around most of Metro City are the closest in acting like the Mad Gear and Skull Cross gangs in the past. They mainly are basic characters that come in various designs and have various weapons, some of whom can throw knives. Unlike most other minor enemies, the thugs have no ties to any organization featured in the game. | |||
* The '''Blue Ballers''' are the Weasel's personal gang. Their trademark is the Blue Ballers shirt they wear also worn by their boss. The game’s manual suggests that the Weasel offers them free porn to work for him. The Ballers consist of a basic punch/kick thug and a fat thug that charges at the opponents similar to past Final Fight villains like Bill Bull. There are also Blue Ballers influenced by Glow that hold grenades until they explode. | |||
* The '''Elite Guard''' were mobsters who worked for the Stiff and Blades. The wore three piece suits to separate themselves from Vito's men. Some of the Elite Guard fight with brute strength with the palette swap of that character also being able to tackle opponents. There are also characters only seen in the Bijou wearing khaki who fire guns, but they are useless if they drop them often begging for their life, until an opportunity time to get it back. | |||
* The '''Attack Dogs''' (most likely ]) are only featured in the Bijou hotel in the Pier District. Like their namesake the attack dogs attack the opponent with biting attacks. Because of their size, the dogs are harder to attack with only stomps and low kicks being effective. | |||
* The '''Punx''' are like the street thugs but only more organized. They are located in the Pier District sporting mohawks and matching jackets. The leaders, who are smaller and wear leather jackets, whistle for the other Punx to battle for him, this is a homage to Damnd of the first Final Fight. The punx use the most weapons and fight more in a group than the other minor enemies. Like the Street Thugs, the Punx are not affiliated with any organization in the game, except for their own inner circle. | |||
* The '''Gangsters''' are part of Vito Bracca's gang. They look like the Elite Guard only they only wear dress shirts with no jacket and are taller. They are slightly faster and stronger than Street Thugs but have better range because of their height. They can also use weapons in battle. | |||
* The '''Chefs''' are Vito Bracca's culinary staff at his Little Italy restaurant. They are big, strong and are always equipped with knives to attack and throw with Some of these chefs become effected by Glow later in the game. | |||
* In Japantown, the '''Schoolgirls''' run rampant. The schoolgirls are fast, use ] and wield ] blades. They briefly work with Blades when he attacks Guy's dojo. Unlike most other thugs who only attack when the opponent gets close, the Schoolgirls attack opponents despite being unprovoked. | |||
* The '''Genin''' (meaning Low Ninja) are Guy's rookie ninja of whom he trains. They fight quickly with most using Katana. In story mode, they surround Kyle in a circle and battle him one at a time. The other Genin are unable to be hurt when one Genin is fighting Kyle until that Genin is defeated or switches out with another. The Genin dress and fight in a manner similar to Guy. At least one is seen killed by Blades. | |||
* '''Glowheads''' describe those addicted to the strength increasing, highly addictive drug, Glow. While some Glowheads don't fight unless provoked and are easy to kill this way, they are very dangerous in battle. Most Glowheads fight like Street Thugs, with the added ability to bite their opponents. There are Glowheads as part of the Blue Ballers, who holds a live grenade until it explode killing its holder. Chef Glowheads fight similar to normal chefs only stronger. More extreme cases are very tall and tough to defeat. One variations of tall Glowheads(possibly a normal person under a serious overdose) rushes and tackles leaving them exposed at they very end to being stomped into submission. The other tall Glowhead, who are the street thugs wearing rags and are influenced by Glow(evident by their rags and also that they have the same names, for example a tall glowhead and a street thug have the name Crimm NL), uses various knife attacks. In addition, many Glowheads do not react to attacks in the same way as other enemies, and simply stand and take it. Due to this, it is often not possible to break a Glowheads attack with one of your own. | |||
===The Four Horsemen=== | |||
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* The '''Weasel''''s real name is '''Nicky Wissell'''. He tends to be very protective of his face ("Not the face!" being one of his more common lines). He faces Kyle many times during the game, though never once hand to hand, and is always defeated after making some grave error in judgement and, after brutal interrogation, supplying Kyle with whatever info he is after to avoid bodily harm. Weasel never fights Kyle directly, instead utilizing his men, grenades, or heavy equipment (such as a modified forklift). His porn brand is called "Blue Ball Video". The Weasel faces Kyle for a final time, after he's injected with a substantial amount of GLOW by Dr. Chang in Father Belger's church. Now known as '''War''', he faces Kyle in the church's graveyard armed with a ] and grenades. Due to the effects of the GLOW, physical combat did not phase him, only with gunfire, grenades and Molotov cocktails was Kyle able to hurt him. War was defeated and killed by Kyle when he shot off his head and upper torso during the gunfight. One of the mini-games involves Kyle smashing up his SUV, in a homage to the Final Fight bonus round. | |||
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* '''Stiff''''s real name is '''Devin Aranoc''', and he works for Father Bella. He tends to call Kyle "Kung Fu", and tells him he tends to be very difficult to kill. Kyle comes after him, looking for his brother. In the ensuing fight, he's knocked off the building they were on top of and Kyle catches his arm, only to let him go when Stiff tries to shoot him. The Stiff apparently falls to his death, shooting his gun wildly in the air. However he survives the fall, and after being injected by Dr. Chang with massive doses of GLOW he becomes a mutant freak. Known as '''Stiff Death''' in the game, Stiff was able to absorb and attack with electricity as well fire Glow colored spikes out of his back, which can regenerate. His former demeanor seems totally gone, only laughing now and saying "Kung Fu" in regards to Kyle. He also had the ability to recharge himself by draining the life from Glow induced rats. Despite all this, Kyle defeated the Stiff once more at the Pier District. Afterwards, the unstable nature of his body caused it to disintegrate. He was supposed to be Fr. Belger's Death horseman, but due to his early defeat at the hands of Kyle caused Cody to fill that role. | |||
<!-- Deleted image removed: ] --> | |||
* '''Blades'''' full real name is never given, though his first name is apparently '''Dino'''. He was an assassin for mob boss Vito Bracca, before killing Vito and revealing that he worked for '''Father Bella''' all along. He and Kyle fight when Bella orders him to kill Cody. With his high-flying acrobatics and skills fighting with two knives, Blades proved a challenge to Kyle, but was eventually defeated by him in the church's graveyard. Blade has the ability to block bullets with his knives, a trick he oddly does not utilize in his last appearance. Blades faces Kyle for a final time, after he's injected with a substantial amount of Glow by Dr. Chang in Father Belger's church. Now known as '''Famine''', he faces Kyle in a room of the church after he kills Kyle's ally, Sgt. Simms. With slightly increased strength and the ability to stretch his arms, Famine would fight Kyle before being defeated by him and falling dead. | |||
<!-- Deleted image removed: ] --> | |||
* '''Pestilence''' is a giant, GLOW induced monstrosity created by Dr. Chang. Chang felt that despite all the bad she had done by making the GLOW that Pestilence was her ultimate creation. Initially, Pestilence fought very slowly by spilling acidic GLOW in the nearby area, throwing one of many limbs it had and firing out explosive GLOW bubbles at Kyle. Kyle defeated Pestilence a first time but Pestilence changed, blowing off its shell and degrading into a slimmer, more humanlike form. In this form, Pestilence used fighting combos, energy blasts and acquiring church pews as weapons to defeat Kyle. Kyle finally defeats the monster and it melts into nothing. Dr. Chang was very fond of Pestilence, to the point of calling it "sweetie" and babying the monstrosity. It, in turn, protected her and attacked Kyle at her command. Unlike the other Horsemen, Pestilence doesn't seem to be anyone the player has met previously: he could entirely be Dr. Chang's work. There's been some confusion as to the back of his body in his first form: it appears to be a set of limbs jutting out from his back, but they don't move like his actual limbs do. They're more commonly considered part of the creature's exoskeletal shell (though it should be noted that when it loses this shell, Pestilence's voice changes from sounding like multiple voices to just one). | |||
<!-- Deleted image removed: ] --> | |||
* ''']''' - In Final Fight: Streetwise, Cody begins using the designer drug glycolauric octanol, or "GLOW" which acts as a steroid, increasing Cody's strength, and relieving the pain on his knees that put an end to his fighting career.. Unbeknownst to Kyle, Cody began fighting in mob boss Vito Bracca's fight club. Cody runs afoul of Vito and is kidnapped by the mob enforcer known as "The Stiff". Kyle searches for his older brother, and finds him heavily addicted to GLOW, and serving as the horseman of Death to the psychotic Fr. Bella. Mutated into a hulking beast with the word "DEATH" carved into his chest, Cody Death tries to kill his brother, but is ultimately worn down despite help from Bella, and is rewarded by being shot in the back by the aforementioned priest. When Bella threatens to kill Kyle, Cody comes to his senses tackling Bella and falling with him off the roof of a church. Cody is later put through detoxification in the hospital, and as an apparent side effect his knees seem to have recovered. | |||
* ''']'' | |||
==Unlockables== | |||
*Guy, Cody, and Haggar can all be unlocked as characters for arcade mode. | |||
*An emulated version of the original ''Final Fight'' is featured as an unlockable. However, due to Capcom USA not having the access to the original game's programming code, this bonus is not a complete arcade port of the original ''Final Fight''. | |||
*Music videos are unlockables, but the songs in the videos does not appear anywhere in the game. The music videos include two by ] and one by ]. | |||
==Reception== | ==Reception== | ||
{{Video game reviews | |||
{{unreferencedsection|date=February 2008}} | |||
| PS2 = true | |||
Upon release, the game was ill-received with extremely negative reviews worldwide, failing to achieve mainstream success. | |||
| XBOX = true | |||
| na = true | |||
| MC_PS2 = 43/100<ref name=MCPS2>{{cite web |url=https://www.metacritic.com/game/final-fight-streetwise/critic-reviews/?platform=playstation-2 |title=Final Fight: Streetwise for PlayStation 2 Reviews |website=] |publisher=] |access-date=October 15, 2016}}</ref> | |||
| MC_XBOX = 42/100<ref name=MCXB>{{cite web |url=https://www.metacritic.com/game/final-fight-streetwise/critic-reviews/?platform=xbox |title=Final Fight: Streetwise for Xbox Reviews |website=Metacritic |publisher=Red Ventures |access-date=June 27, 2022}}</ref> | |||
| EGM_PS2 = 6.83/10<ref name=EGM>{{cite magazine |author=EGM staff |title=Final Fight: Streetwise |magazine=] |publisher=] |issue=202 |date=April 2006 |page=97}}</ref> | |||
| EGM_XBOX = 6.83/10<ref name=EGM/> | |||
| EuroG_XBOX = 3/10<ref>{{cite web |url=https://www.eurogamer.net/r-finalfightstreetwise-x |title=Final Fight: Streetwise (Xbox) |last=Martin |first=Matt |date=March 28, 2006 |website=] |publisher=] |access-date=June 27, 2022}}</ref> | |||
| GI_PS2 = 4/10<ref name=GI/> | |||
| GI_XBOX = 4/10<ref name=GI>{{cite magazine |url=http://www.gameinformer.com/NR/exeres/6636ACB4-1171-46AF-A063-1E67FBFE1DB4.htm |title=Final Fight: Streetwise |last=Biessener |first=Adam |magazine=] |publisher=] |issue=155 |date=March 2006 |page=100 |archive-url=https://archive.today/20070528113350/http://www.gameinformer.com/NR/exeres/6636ACB4-1171-46AF-A063-1E67FBFE1DB4.htm |archive-date=May 28, 2007 |url-status=dead |access-date=June 27, 2022}}</ref> | |||
| GamePro_PS2 = {{Rating|3.5|5}}<ref>{{cite magazine |url=http://www.gamepro.com/sony/ps2/games/reviews/52390.shtml |title=Final Fight: Streetwise Review for PS2 on GamePro.com |author=Rice Burner |date=March 1, 2006 |magazine=] |publisher=] |archive-url=https://web.archive.org/web/20060414144149/http://www.gamepro.com/sony/ps2/games/reviews/52390.shtml |archive-date=April 14, 2006 |url-status=dead |access-date=June 28, 2022}}</ref> | |||
| GameRev_PS2 = D−<ref name=GameRev>{{cite web |url=https://www.gamerevolution.com/review/36655-final-fight-stre-review |title=Final Fight: Streetwise Review |last=Hurh |first=JP |date=March 7, 2006 |website=] |publisher=] |archive-url=https://web.archive.org/web/20150912223541/http://www.gamerevolution.com/review/final-fight-stre |archive-date=September 12, 2015 |url-status=live |access-date=June 28, 2022}}</ref> | |||
| GameRev_XBOX = D−<ref name=GameRev/> | |||
| GSpot_PS2 = 3.3/10<ref name=GSpot>{{cite web |url=https://www.gamespot.com/reviews/final-fight-streetwise-review/1900-6145394/ |title=Final Fight: Streetwise Review (PS2, Xbox) |last=Gerstmann |first=Jeff |date=March 1, 2006 |website=] |publisher=Red Ventures |access-date=June 27, 2022}}</ref> | |||
| GSpot_XBOX = 3.3/10<ref name=GSpot/> | |||
| GSpy_PS2 = {{Rating|1.5|5}}<ref name=GSpy>{{cite web |url=http://ps2.gamespy.com/playstation-2/final-fight-streetwise/693578p1.html |title=GameSpy: Final Fight: Streetwise |last=Villoria |first=Gerald |date=March 3, 2006 |website=] |publisher=IGN Entertainment |access-date=June 27, 2022}}</ref> | |||
| GSpy_XBOX = {{Rating|1.5|5}}<ref name=GSpy/> | |||
| GameZone_PS2 = 5/10<ref>{{cite web |url=https://www.gamezone.com/reviews/final_fight_streetwise_ps2_review/ |title=Final Fight: Streetwise - PS2 - Review |last=Bedigian |first=Louis |date=March 9, 2006 |website=GameZone |archive-url=https://web.archive.org/web/20081230175938/http://ps2.gamezone.com/gzreviews/r26870.htm |archive-date=December 30, 2008 |url-status=live |access-date=June 28, 2022}}</ref> | |||
| GameZone_XBOX = 5.6/10<ref>{{cite web |url=https://www.gamezone.com/reviews/final_fight_streetwise_xb_review/ |title=Final Fight: Streetwise - XB - Review |last=Watkins |first=Rob |date=March 14, 2006 |website=GameZone |archive-url=https://web.archive.org/web/20081016002449/http://xbox.gamezone.com/gzreviews/r26870.htm |archive-date=October 16, 2008 |url-status=live |access-date=June 28, 2022}}</ref> | |||
| IGN_PS2 = 3.6/10<ref name=IGN1>{{cite web |url=https://www.ign.com/articles/2006/02/28/final-fight-streetwise-2 |title=Final Fight: Streetwise (PS2) |last=Onyett |first=Charles |date=February 28, 2006 |website=] |publisher=] |access-date=June 27, 2022}}</ref> | |||
| IGN_XBOX = 3.5/10<ref name=IGN2>{{cite web |url=https://www.ign.com/articles/2006/03/01/final-fight-streetwise |title=Final Fight: Streetwise (Xbox) |last=Onyett |first=Charles |date=March 1, 2006 |website=IGN |publisher=Ziff Davis |access-date=June 27, 2022}}</ref> | |||
| OPM_PS2 = {{Rating|3|5}}<ref>{{cite magazine |title=Final Fight: Streetwise |magazine=] |publisher=Ziff Davis |issue=103 |date=April 2006 |page=82}}</ref> | |||
| OXM_XBOX = 3.5/10<ref>{{cite magazine |title=Final Fight: Streetwise |magazine=] |publisher=] |date=May 2006 |page=74}}</ref> | |||
| rev1 = '']'' | |||
| rev1_PS2 = D+<ref name=AVClub>{{cite web |url=https://www.avclub.com/final-fight-streetwise-1798209192 |title=Final Fight: Streetwise |last=Phipps |first=Keith |date=April 5, 2006 |website=] |publisher=] |archive-url=https://web.archive.org/web/20060410075621/http://www.avclub.com/content/node/47100 |archive-date=April 10, 2006 |url-status=live |access-date=June 27, 2022}}</ref> | |||
| rev1_XBOX = D+<ref name=AVClub/> | |||
| rev2 = '']'' | |||
| rev2_XBOX = {{Rating|1|4}}<ref>{{cite news |url=http://www.freep.com/apps/pbcs.dll/article?AID=/20060528/ENT06/605280550/1044 |title='Final Fight X: Streetwise' (Xbox) |last=Mathis |first=George |date=May 28, 2006 |newspaper=] |publisher=] |archive-url=https://web.archive.org/web/20060906114627/http://www.freep.com/apps/pbcs.dll/article?AID=/20060528/ENT06/605280550/1044 |archive-date=September 6, 2006 |url-status=dead |access-date=June 27, 2022}}</ref> | |||
}} | |||
''Final Fight: Streetwise'' was widely panned by critics on both platforms according to the ] website ].<ref name=MCPS2/><ref name=MCXB/> Many video game review websites and magazines, including '']'',<ref name=IGN1/><ref name=IGN2/> '']''<ref name=GSpot/> and '']'',<ref name=GI/> have made several complaints about flaws in the game, usually ending with an unfavorable review. Many reviewers claimed that, while the game offers a simple and functional gameplay in the same vein of the original arcade game, it is easily overshadowed by the flaws in other departments. | |||
'']'' named the game as 6th on their list of "]" and also placed the game in the number five spot on their "Top 10 Worst Reboots or Remakes" list.{{citation needed|date=June 2022}} | |||
Many popular video game review websites and magazines, including ], ], ] and '']'' to name a few, have made several complaints and flaws to the game, usually ending with a negative review towards ''Streetwise''. The most common complaints made by many reviews are: | |||
*Very bland and outdated graphics that are messy. | |||
*Frustrating and annoying camera view that makes the game very hard to see at a lot of times. | |||
*Gratuitous profanity. | |||
*Displaying a poor look of a ghetto and gang life. | |||
*Many minigames in ''Streetwise'' usually not involved with the plot and/or mindless minigames that make no sense (mostly seen as the cockroach stomping minigame). | |||
*The original ''Final Fight'' arcade port not being a completely accurate port, due to Capcom Production Studios 8 not having the access of the game's programming code, along with the game being very pixelated with a lower framerate. | |||
*The plot of the game seemingly turning from a street brawler to a supernatural horror game (a la Capcom's other properties like '']'' and '']''). | |||
{{clear}} | |||
*] named Final Fight:Streetwise as the 6th game on their Top 10 Worst 2D to 3D Games. | |||
==References== |
==References== | ||
{{Reflist}} | |||
*. | |||
==External links== | ==External links== | ||
{{Portalbar|Video games|United States}} | |||
* | |||
*{{Official website|https://web.archive.org/web/20070107230239/http://ww2.capcom.com/finalfight/}} | |||
* | |||
* {{Webarchive|url=https://web.archive.org/web/20140101235900/http://www.hardcoregaming101.net/finalfight/finalfight.htm |date=2014-01-01 }} | |||
*{{moby game|id=/final-fight-streetwise |name= ''Final Fight: Streetwise''}} | |||
*{{moby game|id=/final-fight-streetwise}} | |||
* | |||
* | |||
{{ |
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{{Major Street Fighter Characters}} | |||
] | ] | ||
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Latest revision as of 16:31, 25 January 2024
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "Final Fight: Streetwise" – news · newspapers · books · scholar · JSTOR (January 2021) (Learn how and when to remove this message) |
Final Fight: Streetwise | |
---|---|
North American PlayStation 2 cover art | |
Developer(s) | Capcom Production Studio 8 (PS2) Secret Level (Xbox) |
Publisher(s) | Capcom |
Director(s) | Yoshiaki Hatano |
Producer(s) | Tom Sekine |
Designer(s) | Dave Ralston Joe Spataro Michael Alexander Cecil Carthen Jr. Eric Luther |
Programmer(s) | Tetsuya Sakashita Narayanan Vaidyanathan Keith Weatherly Joey Chang |
Artist(s) | John Hayes |
Writer(s) | Dave Ralston Gerardo Enzo Sprigg Trent Kaniuga |
Composer(s) | Brad Fotsch |
Series | Final Fight |
Platform(s) | PlayStation 2, Xbox |
Release | |
Genre(s) | Beat 'em up, action-adventure |
Mode(s) | Single-player, multiplayer |
Final Fight: Streetwise is a 2006 3D beat-'em-up produced by Capcom, released in North America and the PAL region for the PlayStation 2 and Xbox. It was developed by the American team of Capcom Production Studio 8 (the developers of Final Fight Revenge and the Maximo series). It is the sixth and final game of the Final Fight series as well as the only Final Fight video game to not be released in Japan.
The game returned the series to its beat-'em-up roots, casting players as Kyle Travers, brother of Cody from the first game. Series regulars Haggar and Guy also make appearances in the game's story mode, which has Kyle battling a maniacal priest named Father Bella and the illegal drug "glow".
Gameplay
Final Fight: Streetwise is a 3D beat 'em up game. The story mode, which is exclusively single player, has ten minigames, including cockroach stomping, arm-wrestling, slide puzzles, shooting contests and the classic car bash. Players earn money through pit fights and side missions, upgrading Kyle's moveset by training in various gyms in Metro City while progressing through the game. An 'instinct' system allows you to counter opponents' attacks, as well as make your attacks more powerful.
The arcade mode is a no-frills 3D brawler for 1 or 2 players. It does not have upgradable movesets, counters or instinct abilities. Kyle, Cody, Guy and Haggar are all playable characters in arcade mode. However, the game is over when the life bar is empty.
The game's save system can only be used once the player decides to quit the game. Progress will resume at the last checkpoint rather than the character's last position.
Plot
Streetwise is set several years after Final Fight, and focuses on Kyle Travers (voiced by Trent Kaniuga), Cody's younger brother. In Streetwise, Kyle roams the streets of his hometown, doing detective work, on the search for his captured brother. Kyle will run into familiar faces, as well as new ones.
Story
Kyle and Cody Travers are brothers who take part in the sport of underground fighting. As Cody Travers' younger brother, Kyle is the star of the underground Metro City fight club, spending nights fighting various other fighters in order to earn enough quick cash to make ends meet. After the end of a fight one evening, Kyle and Cody decide to meet at the local bar to celebrate with some beers and a round of pool; however, Cody has some unspoken business that delays his arrival for an hour. After Kyle arrives at the bar, he plays a game with his girlfriend and bar owner Vanessa Sims (whose brother is a member of the police department), while waiting for Cody. Kyle later finds out that Cody is using a powerful strength-enhancing drug called "glow", which helps the arthritis in his knees. Kyle later discovers that glow is being made by a psychotic priest named Father Bella, who hopes to use the drug to bring about the apocalypse. When Kyle finds Bella on the roof of his church, Cody is with him, mutated by a concentrated dose of glow. It is later revealed that Bella is actually the younger brother of Belger, the antagonist of the original game, just before he and Kyle begin to fight.
During the battle, Cody regains his senses, and throws himself and Bella off the roof landing in the courtyard. Bella regains consciousness from the fall and begins to reach for his handgun but is stopped by Kyle. Bella utters his last words "I am your savior," before Kyle fires a fatal shot directly to the former's head, replying "You're nothing." Afterward he finds Cody unconscious from the fall.
Some time later, Kyle and Cody wake up in the hospital, where they meet with Vanessa whose brother was killed during the final battles; she holds onto her late brother's badge in his memory. Cody's arthritis is now gone and he seems eager to resume fighting. Kyle notices Dr. Chang, the creator of "glow", leaving the police station on the local news and mentions he has a feeling this might not be over quite yet.
Characters
The game's protagonist is Kyle Travers, younger brother of Cody Travers from the original Final Fight. He is a 27-year-old former Marine who has lived on the streets of Metro City, along with Cody, since childhood. Coming from a broken family, Kyle was brought up by his brother, who taught him how to survive life on the streets and earn respect. Haggar reveals that Kyle was a troublemaker and hoodlum prior to joining the military, calling him a "skinny legged punk". Later, as a skilled hand-to-hand fighter, Kyle uses his talent to support himself in the local pit fighting club. He goes in search of Cody after he is abducted from Kyle's girlfriend's bar. His girlfriend, Vanessa Sims, and her brother, Sergeant Sims, aid Kyle in his search by providing him with information as they get it.
Enemies include 2P, Andore (voiced by Gerardo Sprigg) and Cammy. The game's antagonist is Father Bella. He has been distributing a new drug called GLOW throughout Metro City. It is later revealed that he is the younger brother of Belger, the antagonist of the original Final Fight.
Development
Before Streetwise entered development, Capcom Studio 8 worked on a separate game for the PlayStation 2, titled Final Fight: Seven Sons, which had different characters, a different gameplay system, a simulated "railcam" and cel-shaded graphics, the latter two of which served to mimic the aesthetics of Final Fight and its SNES sequels.
A promotional comic that contained concept art, illustrated by artist and lead voice actor Trent Kaniuga, was included with preorders of the game.
As seen in the promotional comic, Sodom and Poison, both of whom were from the original Final Fight as well as Final Fight Revenge, were initially planned to be in Streetwise. It is unknown what their intended roles in the game were, or why they were cut from the final version. Additionally, Mike Haggar and Guy were supposed to have more screen-time, but several cutscenes featuring them were eventually removed.
Soundtrack
As well as remixes of the original game's themes, the soundtrack was provided by RZA, Mos Def, Fear Factory, Slipknot, Soulfly, Dub Pistols, Shadows Fall, Opeth, Lil' Flip, Nappy Roots, Dujeous and Gizmachi.
Reception
ReceptionAggregator | Score | |
---|---|---|
PS2 | Xbox | |
Metacritic | 43/100 | 42/100 |
Publication | Score | |
---|---|---|
PS2 | Xbox | |
Electronic Gaming Monthly | 6.83/10 | 6.83/10 |
Eurogamer | N/A | 3/10 |
Game Informer | 4/10 | 4/10 |
GamePro | N/A | |
GameRevolution | D− | D− |
GameSpot | 3.3/10 | 3.3/10 |
GameSpy | ||
GameZone | 5/10 | 5.6/10 |
IGN | 3.6/10 | 3.5/10 |
Official U.S. PlayStation Magazine | N/A | |
Official Xbox Magazine (US) | N/A | 3.5/10 |
The A.V. Club | D+ | D+ |
Detroit Free Press | N/A |
Final Fight: Streetwise was widely panned by critics on both platforms according to the review aggregator website Metacritic. Many video game review websites and magazines, including IGN, GameSpot and Game Informer, have made several complaints about flaws in the game, usually ending with an unfavorable review. Many reviewers claimed that, while the game offers a simple and functional gameplay in the same vein of the original arcade game, it is easily overshadowed by the flaws in other departments.
ScrewAttack named the game as 6th on their list of "Top 10 Worst 2D to 3D Games" and also placed the game in the number five spot on their "Top 10 Worst Reboots or Remakes" list.
References
- Jastrzab, Jeremy (March 27, 2006). "Updated Australian Release Lists, 27/03/2006". PALGN. PAL Gaming Network. Archived from the original on July 9, 2006. Retrieved June 28, 2022.
- ^ Capcom Production Studio 8; Secret Level. Final Fight: Streetwise. Capcom. Scene: Ending credits, 0:53 in, Voice Actors.
{{cite book}}
: CS1 maint: multiple names: authors list (link) CS1 maint: numeric names: authors list (link) - monokoma (January 7, 2009). "Final Fight: Seven Sons [PS2 - Cancelled]". Unseen 64. Retrieved October 25, 2013.
- "Final Fight Streetwise trivia". Final Fight Online. Archived from the original on March 28, 2008.
- ^ "Final Fight: Streetwise for PlayStation 2 Reviews". Metacritic. Red Ventures. Retrieved October 15, 2016.
- ^ "Final Fight: Streetwise for Xbox Reviews". Metacritic. Red Ventures. Retrieved June 27, 2022.
- ^ EGM staff (April 2006). "Final Fight: Streetwise". Electronic Gaming Monthly. No. 202. Ziff Davis. p. 97.
- Martin, Matt (March 28, 2006). "Final Fight: Streetwise (Xbox)". Eurogamer. Gamer Network. Retrieved June 27, 2022.
- ^ Biessener, Adam (March 2006). "Final Fight: Streetwise". Game Informer. No. 155. GameStop. p. 100. Archived from the original on May 28, 2007. Retrieved June 27, 2022.
- Rice Burner (March 1, 2006). "Final Fight: Streetwise Review for PS2 on GamePro.com". GamePro. IDG Entertainment. Archived from the original on April 14, 2006. Retrieved June 28, 2022.
- ^ Hurh, JP (March 7, 2006). "Final Fight: Streetwise Review". GameRevolution. CraveOnline. Archived from the original on September 12, 2015. Retrieved June 28, 2022.
- ^ Gerstmann, Jeff (March 1, 2006). "Final Fight: Streetwise Review (PS2, Xbox) [date mislabeled as "March 3, 2006"]". GameSpot. Red Ventures. Retrieved June 27, 2022.
- ^ Villoria, Gerald (March 3, 2006). "GameSpy: Final Fight: Streetwise". GameSpy. IGN Entertainment. Retrieved June 27, 2022.
- Bedigian, Louis (March 9, 2006). "Final Fight: Streetwise - PS2 - Review". GameZone. Archived from the original on December 30, 2008. Retrieved June 28, 2022.
- Watkins, Rob (March 14, 2006). "Final Fight: Streetwise - XB - Review". GameZone. Archived from the original on October 16, 2008. Retrieved June 28, 2022.
- ^ Onyett, Charles (February 28, 2006). "Final Fight: Streetwise (PS2)". IGN. Ziff Davis. Retrieved June 27, 2022.
- ^ Onyett, Charles (March 1, 2006). "Final Fight: Streetwise (Xbox)". IGN. Ziff Davis. Retrieved June 27, 2022.
- "Final Fight: Streetwise". Official U.S. PlayStation Magazine. No. 103. Ziff Davis. April 2006. p. 82.
- "Final Fight: Streetwise". Official Xbox Magazine. Future US. May 2006. p. 74.
- ^ Phipps, Keith (April 5, 2006). "Final Fight: Streetwise". The A.V. Club. G/O Media. Archived from the original on April 10, 2006. Retrieved June 27, 2022.
- Mathis, George (May 28, 2006). "'Final Fight X: Streetwise' [sic] (Xbox)". Detroit Free Press. Gannett Company. Archived from the original on September 6, 2006. Retrieved June 27, 2022.
External links
Portals:- Official website
- Hardcore Gaming 101 Final Fight series review, including a different view on Final Fight: Streetwise Archived 2014-01-01 at the Wayback Machine
- Final Fight: Streetwise at MobyGames
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