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Euler boolean operation: Difference between revisions

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Revision as of 16:37, 26 October 2007 editSmackBot (talk | contribs)3,734,324 editsm Date/fix the maintenance tags or gen fixes← Previous edit Revision as of 09:15, 11 November 2007 edit undoOnna (talk | contribs)65 editsNo edit summaryNext edit →
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{{Mergeto|Solid modeling|date=October 2007}} {{Mergeto|Solid modeling|date=October 2007}}
In ], a '''Euler boolean operation''' is a series of modifications to ] which preserves the ] in the ] at every stage. One or more of these Euler boolean operations is stored in a ], so as to only represent models which are physically realizable. An '''Euler Boolean operation''' is a series of modifications to ] which preserves the ] in the ] at every stage. One or more of these Euler Boolean operations is stored in a ], so as to only represent models which are physically realizable.


Failing to maintain the ] would result in geometric and topological entities often depicted by ]. Esher's geometry artwork comes close to preserving the Euler characteristic (usually a problem with just the hole count). Failing to maintain the ] would result in geometric and topological entities often depicted by ]. Esher's geometry artwork comes close to preserving the Euler characteristic (usually a problem with just the hole count).

Revision as of 09:15, 11 November 2007

It has been suggested that this article be merged into Solid modeling. (Discuss) Proposed since October 2007.

An Euler Boolean operation is a series of modifications to solid modelling which preserves the Euler characteristic in the boundary representation at every stage. One or more of these Euler Boolean operations is stored in a change state, so as to only represent models which are physically realizable.

Failing to maintain the Euler characteristic would result in geometric and topological entities often depicted by M. C. Escher. Esher's geometry artwork comes close to preserving the Euler characteristic (usually a problem with just the hole count).

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