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==Trivia== ==Trivia==
* StarEdit was not ] along with ''StarCraft'' and ''Brood War''. It may be run in ], but is not compatible with ]s. * The Mac version of StarEdit was not ] along with ''StarCraft'' and ''Brood War''. It may be run in ], but is not compatible with ]s.


==References== ==References==

Revision as of 03:53, 8 February 2007

StarEdit
StarEdit icon
StarEdit window.
Developer(s)Blizzard Entertainment
Stable release1.14 / 2006
Operating systemMac OS, Windows
Typelevel editor
Websitehttp://www.battle.net/scc/

StarEdit is Blizzard Entertainment's official level editor for StarCraft and StarCraft: Brood War. The editor's trigger system allows users to change maps radically and create custom map scenarios. The StarCraft community has constructed new editors and functionalities that grant users even more power to modify the game. The company Microstar sold a CD with new levels created with the StarEdit feature, but was forced to stop when Blizzard won their court case against its distribution.

Scenarios are generally either melee or Use Map Settings (UMS) games. Melee games start all players at a random location with only their main base building (Command Center, Hatchery, or Nexus) and four mining units. This is the most popular type of game, used in tournaments and ladder games. Most casual melee games are played on "money" maps, maps with extremely large amounts of immediately available resources. Initial mineral and gas deposits are often set to cap of 50,000 or more units to eliminate the need for expansion sites. "Money maps" have been criticized for failing to challenge players to develop key skills such as order-building and expansion-taking, favoring weaker players. Defenders of money maps claim that the game still requires strategy and skill.

Use Map Settings games are less structured and often incorporate liberal use of specialized triggers and setups to change gameplay. Scenarios based on 'genres' have surfaced, including Defense maps, wargames, StarCraft Diplomacy, RPG's, and Madness. Single-player "campaigns," long scenarios played out over several maps that have been edited together with StarEdit, have gained prominence. Following the lead of the Antioch Chronicles, many campaigns include modifications that add new "heroes." Mapmakers create new art files, creating completely new units and characters, which StarEdit can't do. Popular campaigns include Campaign Creations' The Fenix, Legacy of the Confederation, Life of a Marine, and StarCraft.org's official campaigns, The Shifters and Fields of Ash.

More powerful, third-party editors, including the StarCraft X-tra Editor, StarForge, and SCMDraft, allow users to "stack" multiple mineral fields and buildings on top of each other, change player colors, use hidden AI scripts, protect maps from common theft, run size-less sounds directly from the StarCraft disc, change the color of text, and compress their map. In more advanced areas, users can place raw sprites, sprite-units and disabled units. Some custom maps and campaigns, including StarCraft: Insurrection and StarCraft: Retribution, were released commercially via third parties. These add-ons were criticized for poor mission designs and did not sell well.

The best third-party editor currently avalible for Mac OS is StarFire Edit, or Emerald Aspect.

Trivia

  • The Mac version of StarEdit was not carbonized along with StarCraft and Brood War. It may be run in Classic, but is not compatible with Intel Macs.

References

  1. IGN Staff (1998-11-10). "Blizzard Wins in Starcraft Case". IGN PC. IGN. Retrieved 2006-08-19. {{cite web}}: Check date values in: |date= (help)
  2. "The History of Diplomacy". The World of Diplomacy. 2006-08-01. Retrieved 2006-08-20. {{cite web}}: Check date values in: |date= (help)
  3. Greg Kasavin (1998-08-26). "Insurrection: Campaigns for Starcraft". Gamespot. Retrieved 2006-08-20. {{cite web}}: Check date values in: |date= (help)

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