Revision as of 05:08, 11 January 2006 editEvice (talk | contribs)8,558 editsm →Reception← Previous edit | Revision as of 20:55, 21 January 2006 edit undoTriforce of Power (talk | contribs)736 edits Added rating pictures.Next edit → | ||
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|genre = ] | |genre = ] | ||
|modes = ] and ] | |modes = ] and ] | ||
|ratings = ]: |
|ratings = ]: ] Everyone<br>]: ] 3+<br>]: ] All ages | ||
|platforms = ] | |platforms = ] | ||
}} | }} | ||
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As the story goes, we learn that the Kongs are having a Jungle Jam Tournament, to determine who will be the Jungle Hero. ], having apparently lost his ambitions since '']'', steals the medallions, prizes in the competitions, so he can become the Jungle Hero. | As the story goes, we learn that the Kongs are having a Jungle Jam Tournament, to determine who will be the Jungle Hero. ], having apparently lost his ambitions since '']'', steals the medallions, prizes in the competitions, so he can become the Jungle Hero. | ||
In the game |
In the game players control either ] or ], and track down King K. Rool and the stolen medallions. Diddy is only playable after certain conditions are met. | ||
==Controls== | ==Controls== | ||
The controls seem complicated, but become easier after ] and ]'s demonstration. The L Button moves |
The controls seem complicated, but become easier after ] and ]'s demonstration. The L Button moves DK left, on the land and in the air. The R Button moves DK right in the same fashion. To jump, hit the L and R buttons at the same time. Hold L and R to do a charge jump. The B button will restore one heart on the life meter, at the cost of 10 bananas. The A button activates an ability called "Going Bananas", which causes DK to become invincible, at the cost of 20 bananas. | ||
The control scheme of using the shoulder buttons is similar to using the bongos in ]. | The control scheme of using the shoulder buttons is similar to using the bongos in ]. | ||
==Gameplay== | ==Gameplay== | ||
In the game, |
In the game, players swing around on pegs, in a way similar to '']''. Scattered throughout levels, in addition to Peg Boards and Bananas, are Crystal Coconuts, Medallions, Enemies, and Bonus Barrels. | ||
==Levels== | ==Levels== | ||
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==Jungle Jam== | ==Jungle Jam== | ||
In Jungle Jam mode, |
In Jungle Jam mode, playersvcan play alone, against computers, or with three friends. There are four modes of play. There are eight characters to play as, as follows: | ||
*] | *] |
Revision as of 20:55, 21 January 2006
2005 video gameDK: King of Swing | |
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DK: King of Swing's cover art. | |
Developer(s) | Paon |
Publisher(s) | Nintendo |
Platform(s) | Game Boy Advance |
Release | September 19, 2005 (NA) |
Genre(s) | Puzzle |
Mode(s) | Single player and Multiplayer |
DK: King of Swing is a video game developed by Paon and published by Nintendo. It is the first Donkey Kong game for the Game Boy Advance that is not a port of one of the Super Nintendo games.
Story
As the story goes, we learn that the Kongs are having a Jungle Jam Tournament, to determine who will be the Jungle Hero. King K. Rool, having apparently lost his ambitions since Donkey Kong 64, steals the medallions, prizes in the competitions, so he can become the Jungle Hero.
In the game players control either Donkey Kong or Diddy Kong, and track down King K. Rool and the stolen medallions. Diddy is only playable after certain conditions are met.
Controls
The controls seem complicated, but become easier after Cranky Kong and Wrinkly Kong's demonstration. The L Button moves DK left, on the land and in the air. The R Button moves DK right in the same fashion. To jump, hit the L and R buttons at the same time. Hold L and R to do a charge jump. The B button will restore one heart on the life meter, at the cost of 10 bananas. The A button activates an ability called "Going Bananas", which causes DK to become invincible, at the cost of 20 bananas.
The control scheme of using the shoulder buttons is similar to using the bongos in Donkey Kong: Jungle Beat.
Gameplay
In the game, players swing around on pegs, in a way similar to Clu Clu Land. Scattered throughout levels, in addition to Peg Boards and Bananas, are Crystal Coconuts, Medallions, Enemies, and Bonus Barrels.
Levels
There are Five worlds in DK: King of Swing. There are 20 regular levels, and 5 Boss Levels.
Jungle World
- Banana Bungalow
- Contraption Cave
- Tropical Treetops
- Puzzling Pyramid
- Congazuma's Castle (Boss)
Wild West World
- Cactus Woods
- Necky's Canyon
- Madcap Mine
- Treacherous Twister (Locks up)
- Fire Necky's Nest (Boss)
Aqua World
- Risky Reef
- Lockjaw Falls
- Ship of Souls
- Kremling Kamp
- Davy Bones' Locker (Boss)
Ice World
- Raging Ravine
- Cold Cold Forest
- Underwater Ruins
- Ice Castle
- Sassy Squatch's Lair (Boss)
K. Kruizer III
- Booster Barrel Skyway
- K. Kruizer III Artillery
- K. Kruizer III Hull
- K. Kruizer III Engine
- King K. Rool (Final Boss)
Jungle Jam
In Jungle Jam mode, playersvcan play alone, against computers, or with three friends. There are four modes of play. There are eight characters to play as, as follows:
Reception
Some players have criticized DK: King of Swing for being short (requiring only a few hours to complete) and repetitive. The graphics are another feature that is often criticized. Most find the cartoon-style graphics as a step back from the 3D rendered graphics featured in the Donkey Kong Country series.
External Links
Donkey Kong | |||||||
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Television and film | |||||||
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