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Revision as of 06:32, 8 September 2019 edit2600:1700:e820:1ba0:4af1:7fff:fee5:c031 (talk) Publication history← Previous edit Revision as of 20:55, 15 December 2019 edit undoDaranios (talk | contribs)Extended confirmed users9,057 edits Two secondary sources for mythological basis, adding to receptionNext edit →
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In the '']'' (''D&D'') ], the '''ki-rin''' are ]s. They are ] the mythological ] (or ''kirin'' in Korean and Japanese). In the '']'' (''D&D'') ], the '''ki-rin''' are ]s. They are ] the mythological ] (or ''kirin'' in Korean and Japanese, '' Ch'I-Lin'' in Chinese).<ref name="reliplay">{{cite book |title=Religions in play: games, rituals, and virtual worlds |last=Bornet |first=Philippe |year=2011 |publisher=Theologischer Verlag Zürich |location= |isbn=978-3-290-22010-5 |page=282 |accessdate=15 December 2019 |url=https://books.google.de/books?id=t3X18dopUoMC&pg=PA282#v=onepage&q&f=false}}</ref><ref>{{cite web |url=http://www.hahnlibrary.net/rpgs/sources.html |title=Literary Sources of D&D |accessdate=2019-12-15 |last=DeVarque |first=Aardy }}</ref>


==Publication history== ==Publication history==
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Ki-rin bear a resemblance to ] somewhat. They are a race of aerial creatures whose hooves rarely touch the earth, for they dwell amid the clouds and behind the winds. Females are never encountered and Ki-rin are always solitary. Ki-rin bear a resemblance to ] somewhat. They are a race of aerial creatures whose hooves rarely touch the earth, for they dwell amid the clouds and behind the winds. Females are never encountered and Ki-rin are always solitary.


Ki-Rin are powerful spellcasters who roam the skies looking for good deeds to reward and seek malefactors to punish. Ki-rin are powerful spellcasters who roam the skies looking for good deeds to reward and seek malefactors to punish.
They sometimes aid humans if the need to combat evil is great. Ki-rin worship their own deity, ]. They sometimes aid humans if the need to combat evil is great. Ki-rin worship their own deity, ].


==Influence== ==Influence==
Creatures from various mythologies like the kirin were considered among the "standard repertoire of "Monsters"" of the game by Fabian Perlini-Pfister.<ref name="reliplay"/>

An obituary to ] specifically highlights the Ki-rin as an example of the way in which his game ''D&D'' embraces world culture and folklore.<ref>{{cite web|author=Rubin, Jonathan|url=http://www.slate.com/id/2185914/|title=Farewell to the Dungeon Master: How D&D creator Gary Gygax changed geekdom forever|work=]|date=March 6, 2008}}</ref> An obituary to ] specifically highlights the Ki-rin as an example of the way in which his game ''D&D'' embraces world culture and folklore.<ref>{{cite web|author=Rubin, Jonathan|url=http://www.slate.com/id/2185914/|title=Farewell to the Dungeon Master: How D&D creator Gary Gygax changed geekdom forever|work=]|date=March 6, 2008}}</ref>



Revision as of 20:55, 15 December 2019

Ki-rin
File:Ki-rin.JPG
First appearanceEldritch Wizardry (1976)
In-universe information
AlignmentChaotic Good

In the Dungeons & Dragons (D&D) role-playing game, the ki-rin are magical beasts. They are based on the mythological Qilin (or kirin in Korean and Japanese, Ch'I-Lin in Chinese).

Publication history

The ki-rin first appeared in the original Dungeons & Dragons game supplement Eldritch Wizardry (1976).

The ki-rin appeared in first edition AD&D in the original Monster Manual (1977).

The ki-rin appeared in the second edition in the Monstrous Compendium Volume Two (1989), and reprinted in the Monstrous Manual (1993). The psionic variant of the ki-rin appeared in The Complete Psionics Handbook (1991).

The ki-rin appeared in the third edition Oriental Adventures (2001).

The ki-rin appeared in the fifth edition Volo's Guide to Monsters.

Description

Ki-rin bear a resemblance to unicorns somewhat. They are a race of aerial creatures whose hooves rarely touch the earth, for they dwell amid the clouds and behind the winds. Females are never encountered and Ki-rin are always solitary.

Ki-rin are powerful spellcasters who roam the skies looking for good deeds to reward and seek malefactors to punish. They sometimes aid humans if the need to combat evil is great. Ki-rin worship their own deity, Koriel.

Influence

Creatures from various mythologies like the kirin were considered among the "standard repertoire of "Monsters"" of the game by Fabian Perlini-Pfister.

An obituary to Gary Gygax specifically highlights the Ki-rin as an example of the way in which his game D&D embraces world culture and folklore.

References

  1. ^ Bornet, Philippe (2011). Religions in play: games, rituals, and virtual worlds. Theologischer Verlag Zürich. p. 282. ISBN 978-3-290-22010-5. Retrieved 15 December 2019.
  2. DeVarque, Aardy. "Literary Sources of D&D". Retrieved 2019-12-15.
  3. Gygax, Gary; Blume, Brian (1976), Eldritch Wizardry (1 ed.), Lake Geneva, Wisconsin: TSR
  4. Gygax, Gary. Monster Manual (TSR, 1977)
  5. Cook, David, et al. Monstrous Compendium Volume Two (TSR, 1989)
  6. Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
  7. Winter, Steve. The Complete Psionics Handbook (TSR, 1991)
  8. Wyatt, James. Oriental Adventures (Wizards of the Coast, 2001)
  9. Rubin, Jonathan (March 6, 2008). "Farewell to the Dungeon Master: How D&D creator Gary Gygax changed geekdom forever". Slate.
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