The following pages link to Brenda Laurel
External toolsShowing 50 items.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Virtual Boy (links | edit)
- Sega VR (links | edit)
- The Matrix (links | edit)
- Timothy Leary (links | edit)
- Ubiquitous computing (links | edit)
- Virtual reality (links | edit)
- Snow Crash (links | edit)
- Augmented reality (links | edit)
- Interactive art (links | edit)
- Holodeck (links | edit)
- Real life (links | edit)
- Danielle Bunten Berry (links | edit)
- Telepresence (links | edit)
- Hyperreality (links | edit)
- LucasArts adventure games (links | edit)
- Motion capture (links | edit)
- Unreal Engine (links | edit)
- Uncanny valley (links | edit)
- Head-up display (links | edit)
- Game Developers Conference (links | edit)
- Interactive storytelling (links | edit)
- International Game Developers Association (links | edit)
- EyeTap (links | edit)
- Computer-mediated reality (links | edit)
- Brain–computer interface (links | edit)
- Virtual world (links | edit)
- Cave automatic virtual environment (links | edit)
- Khronos Group (links | edit)
- Mixed reality (links | edit)
- Wild Palms (links | edit)
- Avatar (computing) (links | edit)
- 3D audio effect (links | edit)
- 3D display (links | edit)
- Persistent world (links | edit)
- Head-mounted display (links | edit)
- Peter Lunenfeld (links | edit)
- Metaverse (links | edit)
- Eye tracking (links | edit)
- Screen-door effect (links | edit)
- Scott Fisher (technologist) (links | edit)
- Dona Bailey (links | edit)
- Digital storytelling (links | edit)
- HTC (links | edit)
- Computer-supported collaboration (links | edit)
- Multimodal interaction (links | edit)
- Labyrinth: The Computer Game (links | edit)
- Virtual retinal display (links | edit)
- Women in computing (links | edit)
- Wired glove (links | edit)
- Virtual cinematography (links | edit)