Neptune's Pride | |
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Logo | |
Developer(s) | Iron Helmet Games |
Publisher(s) | Iron Helmet Games |
Designer(s) | Jay Kyburz |
Series | Neptune's Pride |
Engine | App Engine |
Platform(s) | Browser game |
Release | 2010 |
Genre(s) | 4X space trading and combat game |
Mode(s) | Multi-player |
Neptune's Pride is a 2010 browser-based 4X video game, created by Australian studio Iron Helmet Games.
Production
Neptune's Pride was partially designed by Penny Sweetser, whose doctoral thesis focused on emergent play as a design strategy.
Gameplay
Players can produce, research, explore, and colonize star systems. The goal of the game is to capture a specified percentage of all total stars; a game can last for up to a month, or even longer, with events progressing in real time, even when players are logged out. Diplomacy is an important part of the game, with alliance-building and betrayal of allies playing a major role.
Reception
PC Gamer UK named Neptune's Pride as Webgame of the Year.
In 2011, it was listed in the book 1001 Video Games You Must Play Before You Die.
References
- "Neptune's Pride: Hardcore Strategy Without Hard Work". Cinemablend.com. January 11, 2010.
- Priestman, Chris (15 October 2015). "'A brawl and a race': Designing for the long game in Subterfuge". Gamasutra.com.
- MacCallum-Stewart, Esther (June 13, 2014). Online Games, Social Narratives. Routledge. p. 48. ISBN 9781317652236 – via Google Books.
- "The Price of Neptune's Pride". Bit-tech.net.
- "Improving on the promise of Master of Orion". Gamasutra.com. 15 July 2015.
- Smith, Quintin (12 February 2010). "Analysis: The Icy Grandeur of Neptune's Pride". Gamasutra.com.
- "Webgame of the Year - photographic image" (JPG). Ironhelmet.com. Retrieved 21 October 2021.
- Mott, Tony (December 5, 2011). 1001 Video Games You Must Play Before You Die: You Must Play Before You Die. Octopus. ISBN 9781844037155 – via Google Books.
External links
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