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Slaygon

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1987 video game

1988 video game
Slaygon
Publisher(s)MicroDeal
Programmer(s)James Oxley
Timothy Purves (Amiga)
Artist(s)John Conley
Platform(s)Atari ST, Atari ST
Release1988
Genre(s)First-person shooter, maze
Mode(s)Single-player

Slaygon is a first-person shooter written for the Atari ST by James Oakley and John Conley and published by MicroDeal in 1988. It was ported to the Amiga. In Slaygon, the player is a military robot moving through a maze and shooting other robots.

Gameplay

The player controls a military robot. The mission is to infiltrate and destroy a laboratory that is manufacturing a deadly virus. The laboratory is basically a maze and is filled with robot guards. The mission must be completed before the robot's power supply runs out. The game is depicted from a first-person view.

Development

The game was written in GFA BASIC.

Reception

Reception
Review scores
PublicationScore
Aktueller Software Markt29/40 (ST)
The Games Machine (UK)54% (ST)
Tilt12/20 (ST)
Atari ST User7/10
CU Amiga5/10
Datormagazin3.8/5 (Amiga)
Génération 431%
.info3+/5 (Amiga)
Power Play4.5/10 (ST)
Your Amiga66/100

Slaygon received generally average critical reception. The Games Machine said: "The locations to visit and tasks to perform are very similar throughout Slaygon, so tedium sets in quickly." Your Amiga summarized: " Slaygon looks good and plays well initially but there is no real lasting challenge offered." CU Amiga said the game is "Difficult to get into, unimpressive to play, and exceptionally easy to get bored with." Atari ST User thought the game "should appeal to a wide range of players who are more impressed with depth of gameplay than with flashy graphics or sophisticated animation." .info said: "Slaygon has enough suspense, strategy, and challenge to keep you coming back. If you like hi-tech combat, you'll like Slaygon." Zzap!64 reviewing Day of the Viper (1989), which is made by the same developers, noted it as "an incredibly similar game" to Slaygon. Further commenting that "Charging £19.95 for a game that's two years old (and doesn't seem to have been updated) is a bit suspect."

Reviews

References

  1. ^ "Reviews - Slaygon". The Games Machine. No. 5. Newsfield Publications. April 1988. p. 49. An Amiga version of Slaygon should be available by the beginning of March.
  2. Hague, James. "The Giant List of Classic Game Programmers".
  3. ^ Hamlett, Gordon (June 1988). "Review - Hampton Court". Your Amiga. No. 1. Argus Specialist Publications. p. 57. Graphics: 21/25, Sound: 13/25, Gameplay: 20/25, Value: 12/25
  4. ^ Kilbury-Cobb, Judith (November 1988). "Games Special - Slaygon". .info. No. 23. Info Publications Ltd. p. 44.
  5. Blum, Torsten (April 1988). "Adventure Corner - Ein Haufen "Schrott"". Aktueller Software Markt (in German). No. 4/88. Tronic-Verlag. p. 80. Grafik: 6, Story: 9, Atmosphäre: 7, Preis/Leistung: 7
  6. Meistermann, Nathalie (April 1988). "Tubes - Slaygon". Tilt (in French). No. 53. Editions Mondiales S.A. p. 62.
  7. ^ Jenkins, Chris; Richards, Andy (May 1988). "Software - Basic maze adventure". Atari ST User. Vol. 3, no. 3. Database Publications Ltd. pp. 50–51.
  8. ^ Frogsac, Ian J. (May 1988). "Screen Scene - Slaygon". CU Amiga. No. 56. EMAP. pp. 56–57.
  9. Pettersson, Johan (June 1988). "Amigaspel - Slaygon". Datormagazin (in Swedish). No. 8. Bröderna Lindströms Förlags AB. p. 14.
  10. Lavoisard, Stephane (Summer 1988). "Slaygon". Génération 4 (in French). No. 4. SARL Pressimage.
  11. Locker, Anatol (1988). "Computerspiele - Slaygon". Power Play (in German). No. 4. Markt & Technik. p. 34.
  12. "Test - Day of the Viper". Zzap!64. No. 60. Newsfield Publications. April 1990. pp. 22–23.
  13. "Antic Magazine Volume 7 Number 03 (Newsroom Comes to Atari)". July 1988.
  14. "Page6 33 May88".

External links

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